godot/platform
Rémi Verschelde 70b0857f6c Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Cleanup obsolete code here and there
2017-08-19 16:48:11 +02:00
..
android Fixes for new two-dash long command line arguments 2017-08-19 16:48:11 +02:00
haiku Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-17 19:51:13 -03:00
iphone Fixes for new two-dash long command line arguments 2017-08-19 16:48:11 +02:00
javascript removed calls to cursor_set_visible on all platforms fixes #10167 2017-08-08 14:04:22 +02:00
osx Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-17 19:51:13 -03:00
server Buildsystem: Improve detect.py readability and fix issues 2017-07-01 08:20:51 +02:00
uwp Fixes for new two-dash long command line arguments 2017-08-19 16:48:11 +02:00
windows Windows: Drop support for obsolete MinGW 2017-08-18 21:46:46 +02:00
x11 Set the X11 class hint before mapping the window 2017-08-19 00:16:46 +02:00