godot/platform/windows
Thaddeus Crews 4a1a7addd1
Merge pull request #100179 from zaevi/fix_transient_topmost
[Windows & macOS] Fix popup window shows behind `always_on_top` parent.
2024-12-11 17:35:53 -06:00
..
doc_classes
export Merge pull request #100150 from ArchercatNEO/homeless-export 2024-12-10 14:15:54 -06:00
console_wrapper_windows.cpp
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp [Windows] Fix loading debug symbol files over 2GB. 2024-12-11 17:42:47 +02:00
crash_handler_windows.h
detect.py
display_server_windows.cpp Merge pull request #100179 from zaevi/fix_transient_topmost 2024-12-11 17:35:53 -06:00
display_server_windows.h Merge pull request #100179 from zaevi/fix_transient_topmost 2024-12-11 17:35:53 -06:00
drop_target_windows.cpp
drop_target_windows.h
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation