godot/core/math
Rémi Verschelde cd4e46ee65 SCons: Format buildsystem files with psf/black
Configured for a max line length of 120 characters.

psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:

- Manually wrapped strings will be reflowed, so by using a line length
  of 120 for the sake of preserving readability for our long command
  calls, it also means that some manually wrapped strings are back on
  the same line and should be manually merged again.

- Code generators using string concatenation extensively look awful,
  since black puts each operand on a single line. We need to refactor
  these generators to use more pythonic string formatting, for which
  many options are available (`%`, `format` or f-strings).

- CI checks and a pre-commit hook will be added to ensure that future
  buildsystem changes are well-formatted.
2020-03-30 09:05:53 +02:00
..
a_star.cpp Implements estimate/compute_cost for AStar2D 2020-03-14 18:01:06 +03:00
a_star.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
aabb.cpp
aabb.h
audio_frame.cpp
audio_frame.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
basis.cpp Modified rendering to use cluster instead of foward 2020-02-11 12:15:27 +01:00
basis.h Modified rendering to use cluster instead of foward 2020-02-11 12:15:27 +01:00
camera_matrix.cpp Modified rendering to use cluster instead of foward 2020-02-11 12:15:27 +01:00
camera_matrix.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
delaunay.h
disjoint_set.cpp
disjoint_set.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
expression.cpp Fix various typos 2020-03-11 13:59:18 -04:00
expression.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
face3.cpp
face3.h
geometry.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
geometry.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h
octree.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
plane.cpp
plane.h
quat.cpp
quat.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h typedefs: Cleanup unused macros and unnecessary checks 2020-03-11 21:44:56 +01:00
rect2.cpp
rect2.h Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()' 2020-03-04 09:32:34 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
transform_2d.cpp
transform_2d.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
transform.cpp
transform.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
triangle_mesh.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
triangle_mesh.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
triangulate.cpp
triangulate.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
vector2.cpp
vector2.h Add support for Vector2i, Rect2i and Vector3i to Variant 2020-02-22 23:16:44 +01:00
vector3.cpp
vector3.h
vector3i.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vector3i.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00