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8f0f327f02
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently). |
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.. | ||
export | ||
globals | ||
app_delegate.h | ||
app_delegate.mm | ||
detect.py | ||
game_center.h | ||
game_center.mm | ||
gl_view.h | ||
gl_view.mm | ||
godot_iphone.cpp | ||
icloud.h | ||
icloud.mm | ||
in_app_store.h | ||
in_app_store.mm | ||
ios.h | ||
ios.mm | ||
logo.png | ||
main.m | ||
os_iphone.cpp | ||
os_iphone.h | ||
platform_config.h | ||
platform_refcount.h | ||
power_iphone.cpp | ||
power_iphone.h | ||
SCsub | ||
sem_iphone.cpp | ||
sem_iphone.h | ||
view_controller.h | ||
view_controller.mm |