godot/servers/rendering/renderer_rd/forward_mobile
Rémi Verschelde 8ecc571158
Merge pull request #49063 from Calinou/remove-16x-msaa
Remove 16× MSAA support due to driver bugs and low performance
2021-09-13 17:34:04 +02:00
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render_forward_mobile.cpp Merge pull request #49063 from Calinou/remove-16x-msaa 2021-09-13 17:34:04 +02:00
render_forward_mobile.h Scale color output in the mobile renderer to provide HDR support 2021-08-23 15:30:36 +10:00
scene_shader_forward_mobile.cpp 8 uvs for glTF2, URI decode and Vertex Custom api. 2021-09-10 09:16:48 -07:00
scene_shader_forward_mobile.h Implement more rendering options as specialization constants 2021-07-19 21:51:29 -03:00
SCsub