godot/scene/2d
Rémi Verschelde a3dd18b12e
Merge pull request #39976 from aaronfranke/tilemap-vec2i
Update TileMap to use Vector2i
2021-05-13 14:48:16 +02:00
..
animated_sprite_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
animated_sprite_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
area_2d.cpp Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
area_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
audio_stream_player_2d.cpp
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
camera_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_group.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_group.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_modulate.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
canvas_modulate.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_object_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
collision_polygon_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_polygon_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
cpu_particles_2d.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
cpu_particles_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
gpu_particles_2d.cpp Fixes missng 2D engine bits 2021-05-11 11:21:36 -03:00
gpu_particles_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
joints_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
joints_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_occluder_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_occluder_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached 2021-04-27 13:34:48 +02:00
navigation_agent_2d.h put distance check to target into function 2021-04-27 11:22:37 +02:00
navigation_obstacle_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
node_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
node_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_background.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_background.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_layer.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
parallax_layer.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_body_2d.cpp Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
physics_body_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
polygon_2d.cpp Fixes missng 2D engine bits 2021-05-11 11:21:36 -03:00
polygon_2d.h Fixes missng 2D engine bits 2021-05-11 11:21:36 -03:00
position_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
position_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
ray_cast_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
ray_cast_2d.h
remote_transform_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
remote_transform_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
SCsub
skeleton_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
skeleton_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
sprite_2d.cpp
sprite_2d.h Merge pull request #45571 from aaronfranke/node2d-real_t 2021-03-23 00:10:53 +01:00
tile_map.cpp Update TileMap to use Vector2i instead of two ints 2021-05-07 16:20:02 -04:00
tile_map.h Update TileMap to use Vector2i instead of two ints 2021-05-07 16:20:02 -04:00
touch_screen_button.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
touch_screen_button.h
visibility_notifier_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
visibility_notifier_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
y_sort.cpp
y_sort.h