godot/editor
Hugo Locurcio 8e3f71d750
Rename LineShape2D to WorldMarginShape2D
The new name makes it more obvious that it acts as an infinite plane,
and is consistent with its 3D counterpart (WorldMarginShape3D).
2021-08-14 03:12:13 +02:00
..
debugger Merge pull request #50454 from Ev1lbl0w/gsoc21-dap 2021-08-03 17:12:37 +02:00
fileserver
icons Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
import Fix duplicate conditions. 2021-08-13 12:22:38 +05:45
plugins Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
translations i18n: Sync translations with Weblate 2021-08-12 17:10:01 +02:00
action_map_editor.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
action_map_editor.h
animation_bezier_editor.cpp Shortcut: Rename shortcut property to event 2021-08-05 13:48:43 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Cleanup and bind remaing methods in TextEdit 2021-08-12 11:43:35 +01:00
code_editor.h Optimize theme change in code editor 2021-07-30 10:40:59 -07:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
create_dialog.h
dependency_editor.cpp Dependency editor: Edit message about move to trash 2021-08-02 12:03:18 +02:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Fix theming in the audio bus editor 2021-07-31 22:14:14 +03:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_command_palette.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_command_palette.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp
editor_export.h
editor_feature_profile.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_help_search.h Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_help.cpp Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_help.h
editor_inspector.cpp Fix incorrect word block colors in the inspector tooltip 2021-08-13 16:15:05 +03:00
editor_inspector.h Fix up property reversion 2021-08-02 13:58:02 +02:00
editor_layouts_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_layouts_dialog.h
editor_log.cpp Improve naming of a couple shortcuts 2021-08-10 13:01:07 -04:00
editor_log.h
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #49523 from foxydevloper/improve-shortcut-naming 2021-08-13 14:50:03 +02:00
editor_node.h Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
editor_plugin.h Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp Merge pull request #51532 from nekomatata/layer-mask-accessors 2021-08-12 17:55:11 +02:00
editor_properties.h
editor_resource_picker.cpp Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_picker.h Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
editor_settings.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_spin_slider.cpp Use Command+Drag in EditSpinSlider on macOS 2021-08-02 18:43:43 +08:00
editor_spin_slider.h
editor_themes.cpp Cleanup and bind remaing methods in TextEdit 2021-08-12 11:43:35 +01:00
editor_themes.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
export_template_manager.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp Make "Find in Files" searches ignore directories with .gdignore files in them 2021-07-30 15:10:05 -04:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp Disable save button when Inspector is not editing anything 2021-08-04 15:03:10 +08:00
inspector_dock.h
localization_editor.cpp Fix being able to add duplicate files in the Localization editor 2021-07-31 19:35:46 -03:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Expose Vulkan's clustered and mobile backends in the project manager 2021-07-30 19:36:17 +02:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
property_selector.h
quick_open.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Focus the scene tree dock after hitting one of the "Create Root Node:" buttons 2021-08-11 18:15:24 -06:00
scene_tree_dock.h Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
SCsub Allow additional cpp files to be added for export template 2021-08-12 16:56:17 +03:00
settings_config_dialog.cpp corrected method name set_event 2021-08-11 19:30:53 +05:30
settings_config_dialog.h
shader_create_dialog.cpp Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_create_dialog.h Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_globals_editor.cpp
shader_globals_editor.h