mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
06791e1acd
- Updated list view with thumbnails, and separate file name. - Added a grid view which has larger icons. - Added toggle to filter out files from addons. - Store history for each opened resource type. New Editor settings for Quick Open: - Startup display mode (grid or list): - Determined by the requested resource type. - Whatever was last used. - Toggle to filter out files from addons (for persistence). Notes - The dialog is now created once in EditorNode, and globally available for other components. - A fixed number of result scenes are instantiated, and reused based on query. - Drop support for multiselect.
157 lines
6.4 KiB
C++
157 lines
6.4 KiB
C++
/**************************************************************************/
|
|
/* editor_resource_preview.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef EDITOR_RESOURCE_PREVIEW_H
|
|
#define EDITOR_RESOURCE_PREVIEW_H
|
|
|
|
#include "core/os/semaphore.h"
|
|
#include "core/os/thread.h"
|
|
#include "core/templates/safe_refcount.h"
|
|
#include "scene/main/node.h"
|
|
|
|
class ImageTexture;
|
|
class Texture2D;
|
|
|
|
class EditorResourcePreviewGenerator : public RefCounted {
|
|
GDCLASS(EditorResourcePreviewGenerator, RefCounted);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
GDVIRTUAL1RC(bool, _handles, String)
|
|
GDVIRTUAL3RC(Ref<Texture2D>, _generate, Ref<Resource>, Vector2i, Dictionary)
|
|
GDVIRTUAL3RC(Ref<Texture2D>, _generate_from_path, String, Vector2i, Dictionary)
|
|
GDVIRTUAL0RC(bool, _generate_small_preview_automatically)
|
|
GDVIRTUAL0RC(bool, _can_generate_small_preview)
|
|
|
|
class DrawRequester : public Object {
|
|
Semaphore semaphore;
|
|
|
|
Variant _post_semaphore() const;
|
|
|
|
public:
|
|
void request_and_wait(RID p_viewport) const;
|
|
void abort() const;
|
|
};
|
|
|
|
public:
|
|
virtual bool handles(const String &p_type) const;
|
|
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const;
|
|
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const;
|
|
virtual void abort() {}
|
|
|
|
virtual bool generate_small_preview_automatically() const;
|
|
virtual bool can_generate_small_preview() const;
|
|
|
|
EditorResourcePreviewGenerator();
|
|
};
|
|
|
|
class EditorResourcePreview : public Node {
|
|
GDCLASS(EditorResourcePreview, Node);
|
|
|
|
inline static constexpr int CURRENT_METADATA_VERSION = 1; // Increment this number to invalidate all previews.
|
|
inline static EditorResourcePreview *singleton = nullptr;
|
|
|
|
struct QueueItem {
|
|
Ref<Resource> resource;
|
|
String path;
|
|
ObjectID id;
|
|
StringName function;
|
|
Variant userdata;
|
|
};
|
|
|
|
List<QueueItem> queue;
|
|
|
|
Mutex preview_mutex;
|
|
Semaphore preview_sem;
|
|
Thread thread;
|
|
SafeFlag exiting;
|
|
SafeFlag exited;
|
|
|
|
struct Item {
|
|
Ref<Texture2D> preview;
|
|
Ref<Texture2D> small_preview;
|
|
Dictionary preview_metadata;
|
|
uint32_t last_hash = 0;
|
|
uint64_t modified_time = 0;
|
|
};
|
|
|
|
HashMap<String, Item> cache;
|
|
|
|
void _preview_ready(const String &p_path, int p_hash, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud, const Dictionary &p_metadata);
|
|
void _generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base, Dictionary &p_metadata);
|
|
|
|
int small_thumbnail_size = -1;
|
|
|
|
static void _thread_func(void *ud);
|
|
void _thread(); // For rendering drivers supporting async texture creation.
|
|
static void _idle_callback(); // For other rendering drivers (i.e., OpenGL).
|
|
void _iterate();
|
|
|
|
void _write_preview_cache(Ref<FileAccess> p_file, int p_thumbnail_size, bool p_has_small_texture, uint64_t p_modified_time, const String &p_hash, const Dictionary &p_metadata);
|
|
void _read_preview_cache(Ref<FileAccess> p_file, int *r_thumbnail_size, bool *r_has_small_texture, uint64_t *r_modified_time, String *r_hash, Dictionary *r_metadata, bool *r_outdated);
|
|
|
|
Vector<Ref<EditorResourcePreviewGenerator>> preview_generators;
|
|
|
|
void _update_thumbnail_sizes();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
static EditorResourcePreview *get_singleton();
|
|
|
|
struct PreviewItem {
|
|
Ref<Texture2D> preview;
|
|
Ref<Texture2D> small_preview;
|
|
};
|
|
|
|
// p_receiver_func callback has signature (String p_path, Ref<Texture2D> p_preview, Ref<Texture2D> p_preview_small, Variant p_userdata)
|
|
// p_preview will be null if there was an error
|
|
void queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata);
|
|
void queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata);
|
|
const Dictionary get_preview_metadata(const String &p_path) const;
|
|
|
|
PreviewItem get_resource_preview_if_available(const String &p_path);
|
|
|
|
void add_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator);
|
|
void remove_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator);
|
|
void check_for_invalidation(const String &p_path);
|
|
|
|
void start();
|
|
void stop();
|
|
bool is_threaded() const;
|
|
|
|
EditorResourcePreview();
|
|
~EditorResourcePreview();
|
|
};
|
|
|
|
#endif // EDITOR_RESOURCE_PREVIEW_H
|