..
dummy
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
environment
renderer_rd
Move preprocessor to end of line for iterator, remove redeclaration incompatible with ubershader method definitions
2024-10-14 22:19:16 +01:00
storage
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
renderer_canvas_cull.cpp
Revert incorrect rounding when 2D transform snapping
2024-10-15 10:43:42 +02:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
renderer_compositor.cpp
renderer_compositor.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
renderer_scene_cull.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-24 15:52:07 -07:00
renderer_scene_render.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
renderer_viewport.cpp
Apply snap 2D transforms to pixel to viewport
2024-09-23 20:34:11 +08:00
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
rendering_device_commons.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
rendering_device_driver.cpp
Move transitions of textures initialized by transfer workers to the main graphics queue.
2024-10-18 09:15:25 -03:00
rendering_device_driver.h
Move transitions of textures initialized by transfer workers to the main graphics queue.
2024-10-18 09:15:25 -03:00
rendering_device_graph.cpp
rendering_device_graph.h
rendering_device.compat.inc
rendering_device.cpp
Move transitions of textures initialized by transfer workers to the main graphics queue.
2024-10-18 09:15:25 -03:00
rendering_device.h
Move transitions of textures initialized by transfer workers to the main graphics queue.
2024-10-18 09:15:25 -03:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
rendering_server_constants.h
rendering_server_default.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
rendering_server_default.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_compiler.cpp
Merge pull request #92441 from Chaosus/shader_custom_func_overloads
2024-10-14 14:09:59 -05:00
shader_compiler.h
shader_language.cpp
Merge pull request #92441 from Chaosus/shader_custom_func_overloads
2024-10-14 14:09:59 -05:00
shader_language.h
Implement custom function overloading in shading language
2024-10-08 15:54:00 +03:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h