godot/platform/web
2023-05-30 15:22:51 +08:00
..
api
doc_classes [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00
export Fix wait for thread not started 2023-04-27 20:28:22 +02:00
js Fix HTTPClient.get_response_body_length() incorrect on Web 2023-05-30 15:22:51 +08:00
.eslintrc.engine.js
.eslintrc.html.js
.eslintrc.js
.eslintrc.libs.js
audio_driver_web.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
audio_driver_web.h
detect.py [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00
display_server_web.cpp Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-18 20:16:03 +03:00
display_server_web.h Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-18 20:16:03 +03:00
dom_keys.inc
emscripten_helpers.py
godot_audio.h
godot_js.h [Web] Detect host OS and use macOS keys on mac hosts. 2023-04-11 10:58:54 +03:00
godot_webgl2.h
http_client_web.cpp
http_client_web.h
javascript_bridge_singleton.cpp
logo.svg
os_web.cpp [Web] Detect host OS and use macOS keys on mac hosts. 2023-04-11 10:58:54 +03:00
os_web.h
package-lock.json
package.json
platform_config.h
README.md
run_icon.svg
SCsub
serve.py
web_main.cpp
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.