.. |
animated_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
animated_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
animation_library.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
animation_library.h
|
|
|
animation.cpp
|
Fix incorrect cast when animating int
|
2023-09-04 11:58:29 +02:00 |
animation.h
|
|
|
atlas_texture.cpp
|
Fix multiple usability issues in the texture region editor
|
2023-08-27 14:25:49 +02:00 |
atlas_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
audio_stream_polyphonic.cpp
|
|
|
audio_stream_polyphonic.h
|
|
|
audio_stream_wav.cpp
|
|
|
audio_stream_wav.h
|
|
|
bit_map.cpp
|
|
|
bit_map.h
|
|
|
bone_map.cpp
|
|
|
bone_map.h
|
|
|
box_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
box_shape_3d.h
|
|
|
camera_attributes.cpp
|
Change property hint range for camera attributes exposure multiplier
|
2023-07-06 22:14:47 -05:00 |
camera_attributes.h
|
|
|
camera_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
camera_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
canvas_item_material.cpp
|
|
|
canvas_item_material.h
|
|
|
capsule_shape_2d.cpp
|
|
|
capsule_shape_2d.h
|
|
|
capsule_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
capsule_shape_3d.h
|
|
|
circle_shape_2d.cpp
|
|
|
circle_shape_2d.h
|
|
|
compressed_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
compressed_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
concave_polygon_shape_2d.cpp
|
|
|
concave_polygon_shape_2d.h
|
|
|
concave_polygon_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
concave_polygon_shape_3d.h
|
|
|
convex_polygon_shape_2d.cpp
|
|
|
convex_polygon_shape_2d.h
|
|
|
convex_polygon_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
convex_polygon_shape_3d.h
|
|
|
curve_texture.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
curve_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
curve.cpp
|
Add handles to control Curve3D tilt
|
2023-08-12 14:55:38 +08:00 |
curve.h
|
Add handles to control Curve3D tilt
|
2023-08-12 14:55:38 +08:00 |
cylinder_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
cylinder_shape_3d.h
|
|
|
environment.cpp
|
Clamp Volumetric Fog Length property to prevent rendering issues
|
2023-08-10 15:55:36 +02:00 |
environment.h
|
|
|
fog_material.cpp
|
|
|
fog_material.h
|
|
|
font.compat.inc
|
[Text Server] Store extra spacing of individual font variations.
|
2023-08-24 11:58:12 +03:00 |
font.cpp
|
Merge pull request #81406 from bruvzg/ts_dict_chk2
|
2023-09-08 09:11:23 +02:00 |
font.h
|
[Text Server] Store extra spacing of individual font variations.
|
2023-08-24 11:58:12 +03:00 |
gradient_texture.cpp
|
Add placeholder RID to GradientTexture1D
|
2023-08-31 15:53:32 +02:00 |
gradient_texture.h
|
Add placeholder RID to GradientTexture1D
|
2023-08-31 15:53:32 +02:00 |
gradient.cpp
|
|
|
gradient.h
|
|
|
height_map_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
height_map_shape_3d.h
|
|
|
image_texture.cpp
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
image_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
immediate_mesh.cpp
|
|
|
immediate_mesh.h
|
|
|
importer_mesh.cpp
|
|
|
importer_mesh.h
|
|
|
label_settings.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
label_settings.h
|
|
|
material.cpp
|
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
|
2023-09-05 18:15:02 +02:00 |
material.h
|
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
|
2023-09-05 18:15:02 +02:00 |
mesh_data_tool.cpp
|
|
|
mesh_data_tool.h
|
|
|
mesh_library.cpp
|
Cleanup MeshLibrary changed signals
|
2023-08-19 11:56:31 +02:00 |
mesh_library.h
|
|
|
mesh_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
mesh_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
mesh.cpp
|
|
|
mesh.h
|
|
|
multimesh.cpp
|
|
|
multimesh.h
|
|
|
navigation_mesh_source_geometry_data_3d.cpp
|
|
|
navigation_mesh_source_geometry_data_3d.h
|
|
|
navigation_mesh.cpp
|
Add clear() function to NavigationMesh / NavigationPolygon
|
2023-07-07 16:27:39 +02:00 |
navigation_mesh.h
|
Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
|
2023-07-25 21:26:16 +02:00 |
navigation_polygon.cpp
|
Add clear() function to NavigationMesh / NavigationPolygon
|
2023-07-07 16:27:39 +02:00 |
navigation_polygon.h
|
Add clear() function to NavigationMesh / NavigationPolygon
|
2023-07-07 16:27:39 +02:00 |
packed_scene.cpp
|
Fix the behavior of the resource property of the sub-scene root node on instantiation
|
2023-08-18 19:08:34 +08:00 |
packed_scene.h
|
Fix the behavior of the resource property of the sub-scene root node on instantiation
|
2023-08-18 19:08:34 +08:00 |
particle_process_material.cpp
|
Fix GPUParticle2D offset stutter
|
2023-08-25 09:59:05 +02:00 |
particle_process_material.h
|
|
|
physics_material.cpp
|
|
|
physics_material.h
|
|
|
placeholder_textures.cpp
|
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
|
2023-07-25 10:49:35 +02:00 |
placeholder_textures.h
|
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
|
2023-07-25 10:49:35 +02:00 |
polygon_path_finder.cpp
|
|
|
polygon_path_finder.h
|
|
|
portable_compressed_texture.cpp
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
portable_compressed_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
primitive_meshes.cpp
|
Introduce the concept of global theme contexts
|
2023-09-06 19:40:43 +02:00 |
primitive_meshes.h
|
|
|
rectangle_shape_2d.cpp
|
|
|
rectangle_shape_2d.h
|
|
|
resource_format_text.cpp
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
resource_format_text.h
|
Fix ImageTextureLayered serialisation issues.
|
2023-07-23 13:54:04 +02:00 |
SCsub
|
Move default theme files to scene/theme
|
2023-08-28 00:23:38 +02:00 |
segment_shape_2d.cpp
|
|
|
segment_shape_2d.h
|
|
|
separation_ray_shape_2d.cpp
|
|
|
separation_ray_shape_2d.h
|
|
|
separation_ray_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
separation_ray_shape_3d.h
|
|
|
shader_include.cpp
|
Fix empty shader resource loading
|
2023-09-04 14:59:59 +03:00 |
shader_include.h
|
|
|
shader.cpp
|
Fix empty shader resource loading
|
2023-09-04 14:59:59 +03:00 |
shader.h
|
|
|
shape_2d.cpp
|
|
|
shape_2d.h
|
|
|
shape_3d.cpp
|
|
|
shape_3d.h
|
|
|
skeleton_modification_2d_ccdik.cpp
|
|
|
skeleton_modification_2d_ccdik.h
|
|
|
skeleton_modification_2d_fabrik.cpp
|
|
|
skeleton_modification_2d_fabrik.h
|
|
|
skeleton_modification_2d_jiggle.cpp
|
|
|
skeleton_modification_2d_jiggle.h
|
|
|
skeleton_modification_2d_lookat.cpp
|
|
|
skeleton_modification_2d_lookat.h
|
|
|
skeleton_modification_2d_physicalbones.cpp
|
|
|
skeleton_modification_2d_physicalbones.h
|
|
|
skeleton_modification_2d_stackholder.cpp
|
|
|
skeleton_modification_2d_stackholder.h
|
|
|
skeleton_modification_2d_twoboneik.cpp
|
|
|
skeleton_modification_2d_twoboneik.h
|
|
|
skeleton_modification_2d.cpp
|
|
|
skeleton_modification_2d.h
|
|
|
skeleton_modification_stack_2d.cpp
|
|
|
skeleton_modification_stack_2d.h
|
|
|
skeleton_profile.cpp
|
|
|
skeleton_profile.h
|
|
|
skin.cpp
|
|
|
skin.h
|
|
|
sky_material.cpp
|
|
|
sky_material.h
|
|
|
sky.cpp
|
|
|
sky.h
|
|
|
sphere_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
sphere_shape_3d.h
|
|
|
sprite_frames.cpp
|
|
|
sprite_frames.h
|
|
|
style_box_flat.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_flat.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_line.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_line.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_texture.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_texture.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
surface_tool.cpp
|
|
|
surface_tool.h
|
|
|
syntax_highlighter.cpp
|
|
|
syntax_highlighter.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
text_file.cpp
|
|
|
text_file.h
|
|
|
text_line.cpp
|
|
|
text_line.h
|
|
|
text_paragraph.cpp
|
|
|
text_paragraph.h
|
|
|
texture_rd.cpp
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
texture_rd.h
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
theme.cpp
|
Introduce the concept of global theme contexts
|
2023-09-06 19:40:43 +02:00 |
theme.h
|
|
|
tile_set.cpp
|
Merge pull request #77986 from KoBeWi/outside_the_texture,_only_death_awaits
|
2023-08-28 20:37:04 +02:00 |
tile_set.h
|
Add option to cleanup tiles outside the texture
|
2023-08-28 15:15:45 +02:00 |
video_stream.cpp
|
Fix incorrect virtual function in VideoStream.set_paused
|
2023-07-20 15:55:18 +02:00 |
video_stream.h
|
|
|
visual_shader_nodes.cpp
|
Additional Visual Shader Nodes
|
2023-07-26 00:39:12 +02:00 |
visual_shader_nodes.h
|
Additional Visual Shader Nodes
|
2023-07-26 00:39:12 +02:00 |
visual_shader_particle_nodes.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
visual_shader_particle_nodes.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
visual_shader_sdf_nodes.cpp
|
|
|
visual_shader_sdf_nodes.h
|
|
|
visual_shader.cpp
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
visual_shader.h
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
world_2d.cpp
|
|
|
world_2d.h
|
|
|
world_3d.cpp
|
|
|
world_3d.h
|
|
|
world_boundary_shape_2d.cpp
|
|
|
world_boundary_shape_2d.h
|
|
|
world_boundary_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
world_boundary_shape_3d.h
|
|
|