godot/platform/uwp
PouleyKetchoupp 8c05dadcff Fix Return key events in LineEdit & TextEdit on Android
Depending on the device implementation, editor actions could be
received with different action ids or not at all for multi-line.

Added a parameter to virtual keyboards to properly handle single-line
and multi-line cases in all situations.

Single-line:
Input type set to text without multiline to make sure actions are sent.
IME options are set to DONE action to force action id consistency.

Multi-line:
Input type set to text and multiline to make sure enter triggers new lines.
Actions are disabled by the multiline flag, so '\n' characters are
handled in text changed callbacks.
2020-07-26 20:06:07 +02:00
..
export
app.cpp
app.h
context_egl_uwp.cpp
context_egl_uwp.h
detect.py SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
joypad_uwp.cpp
joypad_uwp.h
logo.png
os_uwp.cpp Fix Return key events in LineEdit & TextEdit on Android 2020-07-26 20:06:07 +02:00
os_uwp.h Fix Return key events in LineEdit & TextEdit on Android 2020-07-26 20:06:07 +02:00
platform_config.h
SCsub
thread_uwp.cpp
thread_uwp.h