godot/servers/rendering/renderer_rd/forward_clustered
2022-12-26 22:23:22 +11:00
..
render_forward_clustered.cpp Fix errors related to reflection probe now using a render buffers object 2022-12-26 22:23:22 +11:00
render_forward_clustered.h Move SDFGI update logic into clustered renderer 2022-12-24 00:00:11 +11:00
scene_shader_forward_clustered.cpp use depth prepass to increase performance 2022-12-23 17:15:46 +01:00
scene_shader_forward_clustered.h Refactor ShaderData & fix the sorting of shader uniforms 2022-12-15 10:02:59 +03:00
SCsub