godot/tools
Juan Linietsky 8be2fabbe5 Changed import workflow
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
..
addheader Remove last NACL references 2016-04-25 19:08:22 +02:00
bmfhdr Remove trailing spaces 2016-04-02 20:26:12 +02:00
buildstuff
certs
collada
doc Save member information in docdata 2016-05-13 16:53:08 +03:00
docdump
docker
editor Changed import workflow 2016-05-27 14:19:11 -03:00
export/blender25 Remove trailing spaces 2016-04-02 20:26:12 +02:00
freetype
glwrapper Remove trailing spaces 2016-04-02 20:26:12 +02:00
Godot.app/Contents Switch Mac version to 2.1-dev too 2016-04-02 22:22:02 +02:00
html_fs Remove trailing spaces 2016-04-02 20:26:12 +02:00
ios_xcode_template
osx_template.app/Contents
pck
script_plugins
scripts Remove trailing spaces 2016-04-02 20:26:12 +02:00
steam
translations i18n: Add gettext header template to the POT 2016-05-21 20:37:13 +02:00
memsort.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
SCsub