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animation_data_editor_plugin.cpp
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animation_data_editor_plugin.h
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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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baked_light_editor_plugin.cpp
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
baked_light_editor_plugin.h
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Merge pull request #436 from marynate/PR-2d-uniform-scale
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2014-05-20 23:10:45 -03:00 |
canvas_item_editor_plugin.h
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Add pan mode in 2d editor
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2014-05-21 09:47:47 +08:00 |
collision_polygon_editor_plugin.cpp
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heck
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2014-04-19 16:46:52 -03:00 |
collision_polygon_editor_plugin.h
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control_editor_plugin.cpp
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control_editor_plugin.h
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cube_grid_theme_editor_plugin.cpp
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cube_grid_theme_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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particles_2d_editor_plugin.cpp
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particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Move point in Path2D edtitor now respect snap configure; Press Alt when
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2014-04-03 16:36:01 +08:00 |
path_2d_editor_plugin.h
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Move point in Path2D edtitor now respect snap configure; Press Alt when
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2014-04-03 16:36:01 +08:00 |
path_editor_plugin.cpp
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Make secondary handle 50% transparent in Path editor to distinguish from
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2014-04-03 18:41:43 +08:00 |
path_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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rich_text_editor_plugin.cpp
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rich_text_editor_plugin.h
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sample_editor_plugin.cpp
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
sample_library_editor_plugin.h
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sample_player_editor_plugin.cpp
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sample_player_editor_plugin.h
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script_editor_plugin.cpp
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Implement Shift+F1 as contextual help hotkey for script editor; There's
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2014-05-06 19:21:21 +08:00 |
script_editor_plugin.h
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Implement Shift+F1 as contextual help hotkey for script editor; There's
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2014-05-06 19:21:21 +08:00 |
SCsub
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shader_editor_plugin.cpp
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-Fixed a few bugs in Viewport
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2014-04-10 00:18:27 -03:00 |
shader_editor_plugin.h
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shader_graph_editor_plugin.cpp
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shader_graph_editor_plugin.h
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spatial_editor_plugin.cpp
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Lots of 3D improvements:
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2014-05-04 22:50:23 -03:00 |
spatial_editor_plugin.h
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Lots of 3D improvements:
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2014-05-04 22:50:23 -03:00 |
sprite_frames_editor_plugin.cpp
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sprite_frames_editor_plugin.h
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stream_editor_plugin.cpp
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stream_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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heck
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2014-04-19 16:46:52 -03:00 |
tile_map_editor_plugin.h
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heck
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2014-04-19 16:46:52 -03:00 |
tile_set_editor_plugin.cpp
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heck
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2014-04-19 16:46:52 -03:00 |
tile_set_editor_plugin.h
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