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* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
13 lines
295 B
Python
13 lines
295 B
Python
#!/usr/bin/env python
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Import("env")
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import make_wrappers
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from platform_methods import run_in_subprocess
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env.CommandNoCache(["ext_wrappers.gen.inc"], "make_wrappers.py", run_in_subprocess(make_wrappers.run))
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env_object = env.Clone()
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env_object.add_source_files(env.servers_sources, "*.cpp")
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