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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
12 lines
562 B
XML
12 lines
562 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Performs a uniform texture lookup with triplanar within the visual shader graph.
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</brief_description>
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<description>
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Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.
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</description>
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<tutorials>
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</tutorials>
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</class>
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