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* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
24 lines
933 B
XML
24 lines
933 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ScrollBar" inherits="Range" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Base class for scroll bars.
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</brief_description>
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<description>
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Scrollbars are a [Range]-based [Control], that display a draggable area (the size of the page). Horizontal ([HScrollBar]) and Vertical ([VScrollBar]) versions are available.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step" default="-1.0">
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Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused.
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</member>
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</members>
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<signals>
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<signal name="scrolling">
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<description>
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Emitted when the scrollbar is being scrolled.
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</description>
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</signal>
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</signals>
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</class>
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