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* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it. |
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extension_api_dump.cpp | ||
extension_api_dump.h | ||
gdnative_interface.cpp | ||
gdnative_interface.h | ||
native_extension_manager.cpp | ||
native_extension_manager.h | ||
native_extension.cpp | ||
native_extension.h | ||
SCsub |