.. |
@GlobalScope.xml
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Rename Math::stepify to snapped
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2020-12-28 13:01:30 +00:00 |
AABB.xml
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AcceptDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
AESContext.xml
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AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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AnimatedTexture.xml
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Animation.xml
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Rename Animation::track_remove_key_at_position to track_remove_key_at_time
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2020-12-14 18:00:11 +00:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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AnimationPlayer.xml
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Add animation reset track feature
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2020-12-20 12:45:08 +01:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Area2D.xml
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Area3D.xml
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Rename Area3D audio_bus_name getter and setter
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2020-12-10 08:31:14 +00:00 |
Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
ArrayMesh.xml
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
AspectRatioContainer.xml
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AStar2D.xml
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AStar.xml
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AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamPlayer.xml
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AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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BakedLightmap.xml
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BakedLightmapData.xml
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BaseButton.xml
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BaseMaterial3D.xml
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Basis.xml
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Improve argument names for core types
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2020-12-07 05:01:33 -05:00 |
BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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bool.xml
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BoxContainer.xml
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BoxMesh.xml
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Merge pull request #44183 from madmiraal/box_shape-size
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2020-12-28 16:06:50 +01:00 |
BoxShape3D.xml
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Use box size instead of extents for Shape dimensions
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2020-12-08 11:58:21 +00:00 |
Button.xml
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ButtonGroup.xml
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Callable.xml
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Camera2D.xml
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Rename Camera2D offset_h and offset_v properties
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2020-12-28 11:01:20 +00:00 |
Camera3D.xml
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Rename Camera3D near and far getters and setters
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2020-12-20 13:46:57 +00:00 |
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
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Rename CanvasItem's hide signal to hidden
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2020-12-08 12:14:15 +00:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharFXTransform.xml
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[Complex Text Layouts] Refactor RichTextLabel.
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2020-12-11 09:48:49 +02:00 |
CheckBox.xml
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CheckButton.xml
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CircleShape2D.xml
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ClassDB.xml
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ClippedCamera3D.xml
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CodeEdit.xml
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CodeHighlighter.xml
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CollisionObject2D.xml
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CollisionObject3D.xml
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CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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Improve argument names for core types
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2020-12-07 05:01:33 -05:00 |
ColorPicker.xml
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ColorPickerButton.xml
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ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
ConfigFile.xml
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ConfirmationDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
Container.xml
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Control.xml
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Merge pull request #44751 from madmiraal/rename-rect-grow_margin
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2020-12-28 15:56:14 +01:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
CPUParticles3D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Curve3D.xml
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Curve.xml
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CurveTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
Dictionary.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
DirectionalLight2D.xml
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DirectionalLight3D.xml
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Directory.xml
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DisplayServer.xml
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DTLSServer.xml
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EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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Complete documentation of EditorExportPlugin
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2020-12-29 13:46:14 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
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EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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Rename EditorInterface get_editor_viewport to get_editor_main_control
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2020-12-19 14:17:42 +00:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPlugin.xml
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Complete documentation of EditorExportPlugin
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2020-12-29 13:46:14 +01:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneImporter.xml
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EditorSceneImporterAssimp.xml
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EditorScenePostImport.xml
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EditorScript.xml
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EditorSelection.xml
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EditorSettings.xml
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EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Engine.xml
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Rename MainLoop methods to match Node methods
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2020-12-22 12:34:57 +00:00 |
EngineDebugger.xml
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Environment.xml
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Port ASSAO to Godot to replace SAO
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2020-12-21 23:08:59 -08:00 |
Expression.xml
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File.xml
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FileDialog.xml
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Rename unselect to deselect
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2020-12-21 10:26:41 +00:00 |
FileSystemDock.xml
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float.xml
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Font.xml
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FontData.xml
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[Complex Text Layouts] Add variable fonts support.
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2020-12-13 18:43:39 +02:00 |
Generic6DOFJoint3D.xml
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Remove Generic6DOFJoint precision property
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2020-12-15 10:14:48 +00:00 |
Geometry2D.xml
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Fixed Geometry2D::get_closest_points_between_segments docs
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2020-12-12 12:45:06 +01:00 |
Geometry3D.xml
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GeometryInstance3D.xml
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GIProbe.xml
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GIProbeData.xml
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GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox.xml
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GPUParticlesAttractorSphere.xml
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GPUParticlesAttractorVectorField.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox.xml
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GPUParticlesCollisionHeightField.xml
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GPUParticlesCollisionSDF.xml
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GPUParticlesCollisionSphere.xml
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Gradient.xml
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GradientTexture.xml
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GraphEdit.xml
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Rename unselect to deselect
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2020-12-21 10:26:41 +00:00 |
GraphNode.xml
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HingeJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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HTTPRequest.xml
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Image.xml
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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ImmediateGeometry3D.xml
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Input.xml
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InputEvent.xml
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InputEventAction.xml
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InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventWithModifiers.xml
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InputMap.xml
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InstancePlaceholder.xml
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int.xml
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IP.xml
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ItemList.xml
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Rename unselect to deselect
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2020-12-21 10:26:41 +00:00 |
JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
JSON.xml
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JSONParser.xml
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JSONParseResult.xml
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JSONRPC.xml
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KinematicBody2D.xml
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KinematicBody3D.xml
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KinematicCollision2D.xml
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KinematicCollision3D.xml
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Label.xml
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LargeTexture.xml
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Light2D.xml
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Light3D.xml
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Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Rename LightOccluder2D light_mask to occluder_light_mask
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2020-12-04 19:34:29 -05:00 |
Line2D.xml
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LineEdit.xml
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LineShape2D.xml
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LinkButton.xml
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doc: Sync classref with current source
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2020-12-04 22:28:08 +01:00 |
Listener3D.xml
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MainLoop.xml
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MarginContainer.xml
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Marshalls.xml
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Material.xml
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MenuButton.xml
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doc: Sync classref with current source
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2020-12-04 22:28:08 +01:00 |
Mesh.xml
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Rebind Mesh/ArrayMesh enums
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2020-12-04 19:34:50 -05:00 |
MeshDataTool.xml
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Rename CubeMesh BoxMesh
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2020-12-05 11:48:26 +00:00 |
MeshInstance2D.xml
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MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
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MultiMesh.xml
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MultiMeshInstance2D.xml
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MultiMeshInstance3D.xml
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MultiplayerAPI.xml
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Mutex.xml
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Navigation2D.xml
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Navigation3D.xml
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NavigationAgent2D.xml
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NavigationAgent3D.xml
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NavigationMesh.xml
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NavigationMeshGenerator.xml
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NavigationObstacle2D.xml
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NavigationObstacle3D.xml
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NavigationPolygon.xml
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NavigationRegion2D.xml
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NavigationRegion3D.xml
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NavigationServer2D.xml
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NavigationServer3D.xml
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NetworkedMultiplayerPeer.xml
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NinePatchRect.xml
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
Node2D.xml
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Node3D.xml
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Node3DGizmo.xml
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Node.xml
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NodePath.xml
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Object.xml
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OccluderPolygon2D.xml
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OmniLight3D.xml
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OptionButton.xml
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ORMMaterial3D.xml
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OS.xml
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Add important note about OS.get_unixtime.
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2020-12-13 13:56:45 +01:00 |
PackedByteArray.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedColorArray.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedDataContainer.xml
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PackedDataContainerRef.xml
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PackedFloat32Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedFloat64Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedInt32Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedInt64Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedScene.xml
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PackedStringArray.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedVector2Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PackedVector3Array.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
PacketPeer.xml
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PacketPeerDTLS.xml
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PacketPeerStream.xml
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PacketPeerUDP.xml
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Panel.xml
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PanelContainer.xml
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PanoramaSkyMaterial.xml
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ParallaxBackground.xml
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ParallaxLayer.xml
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ParticlesMaterial.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
Path2D.xml
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Path3D.xml
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PathFollow2D.xml
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Rename PathFollow2D rotate bool
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2020-12-04 18:59:02 -05:00 |
PathFollow3D.xml
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PCKPacker.xml
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Performance.xml
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PHashTranslation.xml
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PhysicalBone3D.xml
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doc: Sync classref with current source
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2020-12-04 22:28:08 +01:00 |
PhysicalSkyMaterial.xml
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PhysicsBody2D.xml
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PhysicsBody3D.xml
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PhysicsDirectBodyState2D.xml
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PhysicsDirectBodyState3D.xml
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PhysicsDirectSpaceState2D.xml
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PhysicsDirectSpaceState3D.xml
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PhysicsMaterial.xml
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PhysicsServer2D.xml
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PhysicsServer3D.xml
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PhysicsShapeQueryParameters2D.xml
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PhysicsShapeQueryParameters3D.xml
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PhysicsShapeQueryResult2D.xml
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PhysicsShapeQueryResult3D.xml
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PhysicsTestMotionResult2D.xml
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PinJoint2D.xml
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PinJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
Plane.xml
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PlaneMesh.xml
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Document how to solve UV jittering when using large procedural meshes
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2020-12-19 18:16:52 +01:00 |
PointLight2D.xml
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PointMesh.xml
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Polygon2D.xml
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PolygonPathFinder.xml
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Popup.xml
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PopupMenu.xml
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PopupPanel.xml
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Position2D.xml
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Position3D.xml
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PrimitiveMesh.xml
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Rename CubeMesh BoxMesh
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2020-12-05 11:48:26 +00:00 |
PrismMesh.xml
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ProceduralSkyMaterial.xml
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ProgressBar.xml
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ProjectSettings.xml
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Port ASSAO to Godot to replace SAO
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2020-12-21 23:08:59 -08:00 |
ProximityGroup3D.xml
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ProximityGroup: Fix access modifiers, rename private methods for clarity
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2020-12-11 14:32:05 +01:00 |
ProxyTexture.xml
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QuadMesh.xml
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Quat.xml
|
Improve argument names for core types
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2020-12-07 05:01:33 -05:00 |
RandomNumberGenerator.xml
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Add ability to restore RandomNumberGenerator state
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2020-12-07 13:50:46 +02:00 |
Range.xml
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RayCast2D.xml
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RayCast3D.xml
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RayShape2D.xml
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RayShape3D.xml
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RDAttachmentFormat.xml
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RDPipelineColorBlendState.xml
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RDPipelineColorBlendStateAttachment.xml
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RDPipelineDepthStencilState.xml
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RDPipelineMultisampleState.xml
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RDPipelineRasterizationState.xml
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RDSamplerState.xml
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RDShaderBytecode.xml
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RDShaderFile.xml
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RDShaderSource.xml
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RDTextureFormat.xml
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Rename RD texture "type" to "texture_type"
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2020-12-04 19:34:50 -05:00 |
RDTextureView.xml
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RDUniform.xml
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Rename RD uniform "type" to "uniform_type"
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2020-12-04 19:34:50 -05:00 |
RDVertexAttribute.xml
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Rect2.xml
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Rename Rect2 and Rect2i grow_margin() to grow_side()
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2020-12-28 12:47:33 +00:00 |
Rect2i.xml
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Rename Rect2 and Rect2i grow_margin() to grow_side()
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2020-12-28 12:47:33 +00:00 |
RectangleShape2D.xml
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Use rectangle size instead of extents for Shape dimensions
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2020-12-08 11:57:46 +00:00 |
Reference.xml
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ReferenceRect.xml
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ReflectionProbe.xml
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RemoteTransform2D.xml
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RemoteTransform3D.xml
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RenderingDevice.xml
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RenderingServer.xml
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Port ASSAO to Godot to replace SAO
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2020-12-21 23:08:59 -08:00 |
Resource.xml
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ResourceFormatLoader.xml
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ResourceFormatSaver.xml
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ResourceImporter.xml
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ResourceLoader.xml
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Document what can be used as a type hint
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2020-12-15 19:16:43 -05:00 |
ResourcePreloader.xml
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ResourceSaver.xml
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RichTextEffect.xml
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RichTextLabel.xml
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[Complex Text Layouts] Add drop-caps support to TextParagraph and RTL.
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2020-12-13 22:20:02 +02:00 |
RID.xml
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RigidBody2D.xml
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RigidBody3D.xml
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Merge pull request #42881 from madmiraal/fix-39767
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2020-12-28 16:16:33 +01:00 |
RootMotionView.xml
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SceneState.xml
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SceneTree.xml
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Mention that change_scene is deferred
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2020-12-27 21:51:54 +01:00 |
SceneTreeTimer.xml
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Script.xml
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ScriptCreateDialog.xml
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ScriptEditor.xml
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ScriptEditorBase.xml
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ScrollBar.xml
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ScrollContainer.xml
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SegmentShape2D.xml
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Semaphore.xml
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Separator.xml
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Shader.xml
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ShaderGlobalsOverride.xml
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ShaderMaterial.xml
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Shape2D.xml
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Shape3D.xml
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Shortcut.xml
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Signal.xml
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Skeleton2D.xml
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Skeleton3D.xml
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SkeletonIK3D.xml
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Skin.xml
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SkinReference.xml
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Sky.xml
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Slider.xml
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SliderJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
SoftBody3D.xml
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SphereMesh.xml
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SphereShape3D.xml
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SpinBox.xml
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SplitContainer.xml
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SpotLight3D.xml
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SpringArm3D.xml
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Sprite2D.xml
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Sprite3D.xml
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SpriteBase3D.xml
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SpriteFrames.xml
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StandardMaterial3D.xml
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StaticBody2D.xml
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StaticBody3D.xml
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StreamCubemap.xml
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StreamCubemapArray.xml
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StreamPeer.xml
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StreamPeerBuffer.xml
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StreamPeerSSL.xml
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StreamPeerTCP.xml
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StreamTexture2D.xml
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StreamTexture2DArray.xml
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StreamTexture3D.xml
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StreamTextureLayered.xml
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String.xml
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
StringName.xml
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StyleBox.xml
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
StyleBoxEmpty.xml
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StyleBoxFlat.xml
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
StyleBoxLine.xml
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StyleBoxTexture.xml
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
SubViewport.xml
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Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
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2020-12-10 12:24:49 +00:00 |
SubViewportContainer.xml
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SurfaceTool.xml
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doc: Sync classref with current source
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2020-12-04 22:28:08 +01:00 |
SyntaxHighlighter.xml
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TabContainer.xml
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Add option to draw all tabs in front
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2020-12-10 07:47:10 +09:00 |
Tabs.xml
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Rename Tabs close and hover signals to tab_closed and tab_hovered
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2020-12-08 09:51:06 +00:00 |
TCP_Server.xml
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TextEdit.xml
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Fix missed renamings from empty() to is_empty()
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2020-12-29 09:55:07 +01:00 |
TextFile.xml
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TextLine.xml
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TextParagraph.xml
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[Complex Text Layouts] Add drop-caps support to TextParagraph and RTL.
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2020-12-13 22:20:02 +02:00 |
TextServer.xml
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Add word breaks on punctuation characters.
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2020-12-14 11:36:13 +02:00 |
TextServerManager.xml
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Texture2D.xml
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Texture2DArray.xml
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Texture3D.xml
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Texture.xml
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TextureButton.xml
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TextureLayered.xml
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TextureProgressBar.xml
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Rename Control margin to offset
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2020-12-23 06:25:56 +00:00 |
TextureRect.xml
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Theme.xml
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Remove unused argument in Theme method and expose missing methods
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2020-12-17 15:51:08 +03:00 |
Thread.xml
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TileMap.xml
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TileSet.xml
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Timer.xml
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TouchScreenButton.xml
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Transform2D.xml
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Improve argument names for core types
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2020-12-07 05:01:33 -05:00 |
Transform.xml
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Translation.xml
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TranslationServer.xml
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Tree.xml
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TreeItem.xml
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TriangleMesh.xml
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Tween.xml
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UDPServer.xml
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UndoRedo.xml
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Variant.xml
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VBoxContainer.xml
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|
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Vector2.xml
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Merge pull request #44586 from madmiraal/rename-stepify
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2020-12-28 21:46:43 +01:00 |
Vector2i.xml
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|
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Vector3.xml
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Rename Math::stepify to snapped
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2020-12-28 13:01:30 +00:00 |
Vector3i.xml
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|
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VehicleBody3D.xml
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doc: Sync classref with current source
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2020-12-04 22:28:08 +01:00 |
VehicleWheel3D.xml
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|
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VelocityTracker3D.xml
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|
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VideoPlayer.xml
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VideoStream.xml
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|
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Viewport.xml
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Merge pull request #44756 from Jummit/add-s-viewport-docs
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2020-12-28 16:12:15 +01:00 |
ViewportTexture.xml
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|
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VisibilityEnabler2D.xml
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VisibilityEnabler3D.xml
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VisibilityNotifier2D.xml
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VisibilityNotifier3D.xml
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VisualInstance3D.xml
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VisualShader.xml
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VisualShaderNode.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanUniform.xml
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VisualShaderNodeColorConstant.xml
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|
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VisualShaderNodeColorFunc.xml
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|
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VisualShaderNodeColorOp.xml
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|
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VisualShaderNodeColorUniform.xml
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|
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VisualShaderNodeCompare.xml
|
|
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VisualShaderNodeCubemap.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeCubemapUniform.xml
|
|
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VisualShaderNodeCurveTexture.xml
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|
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VisualShaderNodeCustom.xml
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|
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VisualShaderNodeDeterminant.xml
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|
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VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatUniform.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
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VisualShaderNodeInput.xml
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VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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VisualShaderNodeIntUniform.xml
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VisualShaderNodeIs.xml
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VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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|
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VisualShaderNodeOutput.xml
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|
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VisualShaderNodeResizableBase.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScalarClamp.xml
|
|
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VisualShaderNodeScalarDerivativeFunc.xml
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|
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VisualShaderNodeScalarInterp.xml
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|
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VisualShaderNodeScalarSmoothStep.xml
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|
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VisualShaderNodeScalarSwitch.xml
|
|
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VisualShaderNodeSwitch.xml
|
|
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VisualShaderNodeTexture2DArray.xml
|
|
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VisualShaderNodeTexture2DArrayUniform.xml
|
|
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VisualShaderNodeTexture3D.xml
|
|
|
VisualShaderNodeTexture3DUniform.xml
|
|
|
VisualShaderNodeTexture.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTextureUniform.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTextureUniformTriplanar.xml
|
|
|
VisualShaderNodeTransformCompose.xml
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|
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VisualShaderNodeTransformConstant.xml
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|
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VisualShaderNodeTransformDecompose.xml
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|
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VisualShaderNodeTransformFunc.xml
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|
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VisualShaderNodeTransformMult.xml
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VisualShaderNodeTransformUniform.xml
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VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUniform.xml
|
|
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VisualShaderNodeUniformRef.xml
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|
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VisualShaderNodeVec3Constant.xml
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|
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VisualShaderNodeVec3Uniform.xml
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|
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VisualShaderNodeVectorClamp.xml
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VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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|
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VisualShaderNodeVectorDerivativeFunc.xml
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|
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VisualShaderNodeVectorDistance.xml
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|
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VisualShaderNodeVectorFunc.xml
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|
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VisualShaderNodeVectorInterp.xml
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|
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VisualShaderNodeVectorLen.xml
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|
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VisualShaderNodeVectorOp.xml
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|
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VisualShaderNodeVectorRefract.xml
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|
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VisualShaderNodeVectorScalarMix.xml
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|
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VisualShaderNodeVectorScalarSmoothStep.xml
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VisualShaderNodeVectorScalarStep.xml
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|
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VisualShaderNodeVectorSmoothStep.xml
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VScrollBar.xml
|
|
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VSeparator.xml
|
|
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VSlider.xml
|
|
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VSplitContainer.xml
|
|
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WeakRef.xml
|
|
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Window.xml
|
|
|
World2D.xml
|
|
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World3D.xml
|
|
|
WorldEnvironment.xml
|
|
|
WorldMarginShape3D.xml
|
|
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X509Certificate.xml
|
|
|
XMLParser.xml
|
|
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XRAnchor3D.xml
|
|
|
XRCamera3D.xml
|
|
|
XRController3D.xml
|
Rename XRPositionalTracker methods
|
2020-12-21 06:32:53 +00:00 |
XRInterface.xml
|
|
|
XROrigin3D.xml
|
|
|
XRPositionalTracker.xml
|
Rename XRPositionalTracker methods
|
2020-12-21 06:32:53 +00:00 |
XRServer.xml
|
|
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YSort.xml
|
|
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