godot/core
2022-07-01 13:46:50 +02:00
..
config
crypto
debugger Fixing Print_rich which only displays correctly in terminal 2022-07-01 04:34:19 +09:00
error Errors: Fallback to fprintf if OS singleton doesn't exist 2022-06-30 16:00:30 +02:00
extension GDExtension: reuse code with constructor PropertyInfo(const GDNativePropertyInfo&) 2022-06-29 19:30:01 +02:00
input Input: Make get_action_raw_strength print error when the action doesn't exist 2022-06-28 15:58:26 +02:00
io Add serialization for RID and Signal 2022-06-30 17:39:01 +02:00
math Merge pull request #62468 from V-Sekai/core-const-expressions 2022-06-28 01:08:24 +02:00
multiplayer
object GDExtension: reuse code with constructor PropertyInfo(const GDNativePropertyInfo&) 2022-06-29 19:30:01 +02:00
os Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
string Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
templates Merge pull request #62477 from lyuma/packedbytearray 2022-07-01 09:03:20 +02:00
variant Merge pull request #62477 from lyuma/packedbytearray 2022-07-01 09:03:20 +02:00
core_bind.cpp Handle custom Callables in Thread.start() 2022-07-01 13:11:31 +02:00
core_bind.h Exposes methods for adding and removing ResourceFormatLoaders and -Savers in the ClassDB 2022-06-29 21:38:20 +02:00
core_builders.py
core_constants.cpp Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp
register_core_types.h
SCsub Add arch flag to assembler to fix build on ARM64 macOS / iOS. 2022-07-01 12:44:23 +03:00
typedefs.h
version.h