godot/modules/mono/glue
Raul Santos 8b07f95ba0
C#: Add float an double overloads to Mathf
- Add `float` and `double` overloads to all methods of `Mathf`.
This allows the methods to be usable with `float`, `double` or `real_t`.
- Use `System.MathF` in the `float` overloads which may result in
better performance.
- Constants remain as `real_t` for the time being.
- Add aggresive inlining for methods that wrap `System.Math` calls.
2023-01-24 15:01:26 +01:00
..
GodotSharp C#: Add float an double overloads to Mathf 2023-01-24 15:01:26 +01:00
runtime_interop.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
runtime_interop.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00