godot/modules/multiplayer
Fabio Alessandrelli f38e116026 [MP] Initial replication profiler.
Part of the current network profiler stack.
Tracks synchronizers, incoming/outgoing state sizes, and their
bandwidth usage.
2022-11-19 12:48:16 +01:00
..
doc_classes Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
editor [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
config.py
multiplayer_debugger.cpp [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
multiplayer_debugger.h [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
multiplayer_spawner.cpp
multiplayer_spawner.h
multiplayer_synchronizer.cpp
multiplayer_synchronizer.h
register_types.cpp [MP] Move engine and editor profilers to a plugin. 2022-11-14 15:09:00 +01:00
register_types.h
scene_cache_interface.cpp [MP] Improve network profiler. 2022-11-17 03:14:21 +01:00
scene_cache_interface.h
scene_multiplayer.cpp [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
scene_multiplayer.h [MP] Improve network profiler. 2022-11-17 03:14:21 +01:00
scene_replication_config.cpp
scene_replication_config.h
scene_replication_interface.cpp [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
scene_replication_interface.h [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
scene_rpc_interface.cpp [MP] Initial replication profiler. 2022-11-19 12:48:16 +01:00
scene_rpc_interface.h [MP] Improve network profiler. 2022-11-17 03:14:21 +01:00
SCsub