.. |
dummy
|
fix for headless collision shape generation
|
2022-08-01 12:38:07 +02:00 |
environment
|
|
|
renderer_rd
|
Force disable S3TC support on Android/iOS since we don't handle it
|
2022-08-04 18:27:56 +02:00 |
storage
|
Tweak default fog settings for better appearance
|
2022-08-01 02:04:20 +02:00 |
renderer_canvas_cull.cpp
|
Merge pull request #62639 from Calinou/line-antialiasing-decrease-feather-width
|
2022-08-02 21:00:01 +02:00 |
renderer_canvas_cull.h
|
|
|
renderer_canvas_render.cpp
|
|
|
renderer_canvas_render.h
|
|
|
renderer_compositor.cpp
|
Add startup flag to override XR mode settings
|
2022-07-28 11:50:34 +10:00 |
renderer_compositor.h
|
|
|
renderer_geometry_instance.cpp
|
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
|
2022-07-27 12:32:07 +10:00 |
renderer_geometry_instance.h
|
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
|
2022-07-27 12:32:07 +10:00 |
renderer_scene_cull.cpp
|
Rename RenderingServer global shader uniform methods to be more explicit
|
2022-07-28 18:46:59 +02:00 |
renderer_scene_cull.h
|
Restructure environment in render implementation
|
2022-07-29 12:24:32 +10:00 |
renderer_scene_occlusion_cull.cpp
|
|
|
renderer_scene_occlusion_cull.h
|
|
|
renderer_scene_render.cpp
|
Restructure environment in render implementation
|
2022-07-29 12:24:32 +10:00 |
renderer_scene_render.h
|
Merge pull request #63527 from BastiaanOlij/rework_environment
|
2022-07-29 08:05:40 +02:00 |
renderer_scene.cpp
|
|
|
renderer_scene.h
|
Merge pull request #63527 from BastiaanOlij/rework_environment
|
2022-07-29 08:05:40 +02:00 |
renderer_viewport.cpp
|
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
|
2022-07-28 17:51:13 +02:00 |
renderer_viewport.h
|
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
|
2022-07-28 17:51:13 +02:00 |
rendering_device_binds.cpp
|
|
|
rendering_device_binds.h
|
|
|
rendering_device.cpp
|
|
|
rendering_device.h
|
|
|
rendering_server_default.cpp
|
Remove Signal connect binds
|
2022-07-29 16:26:13 +02:00 |
rendering_server_default.h
|
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
|
2022-07-28 20:34:17 +02:00 |
rendering_server_globals.cpp
|
|
|
rendering_server_globals.h
|
|
|
SCsub
|
|
|
shader_compiler.cpp
|
Rename RenderingServer global shader uniform methods to be more explicit
|
2022-07-28 18:46:59 +02:00 |
shader_compiler.h
|
|
|
shader_language.cpp
|
Merge pull request #63847 from Zylann/shader_switch_uint
|
2022-08-03 08:05:19 +03:00 |
shader_language.h
|
Add hint_transparent to use a transparent black placeholder texture
|
2022-08-01 23:38:06 +02:00 |
shader_preprocessor.cpp
|
|
|
shader_preprocessor.h
|
|
|
shader_types.cpp
|
Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
|
2022-08-02 17:30:41 +02:00 |
shader_types.h
|
|
|
shader_warnings.cpp
|
|
|
shader_warnings.h
|
|
|