godot/servers/rendering/storage
Thaddeus Crews 11b90086b7
Merge pull request #96705 from elmajime/camera_from_external_feed
Add support for external camera feed from external plugin on Android
2024-11-04 21:51:50 -06:00
..
camera_attributes_storage.cpp
camera_attributes_storage.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
compositor_storage.cpp
compositor_storage.h
environment_storage.cpp Added external camera feed from external plugin on Android 2024-10-30 18:30:28 +01:00
environment_storage.h Added external camera feed from external plugin on Android 2024-10-30 18:30:28 +01:00
light_storage.h
material_storage.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
mesh_storage.cpp
mesh_storage.h
particles_storage.h
render_data.cpp
render_data.h
render_scene_buffers.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
render_scene_buffers.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
render_scene_data.cpp
render_scene_data.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
utilities.cpp
utilities.h
variant_converters.h