godot/servers/rendering
Thaddeus Crews 7f6b272b28
Merge pull request #99163 from clayjohn/Mobile-normal-interp
Normalize normal, tangent, and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
2024-11-14 14:52:02 -06:00
..
dummy
environment
renderer_rd Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes 2024-11-13 12:24:28 -08:00
storage
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #86138 from EnlightenedOne/master 2024-11-04 21:52:07 -06:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp Merge pull request #86138 from EnlightenedOne/master 2024-11-04 21:52:07 -06:00
renderer_scene_render.h Merge pull request #86138 from EnlightenedOne/master 2024-11-04 21:52:07 -06:00
renderer_viewport.cpp
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h Merge pull request #98910 from darksylinc/matias-id_arm32 2024-11-10 12:12:53 -06:00
rendering_device_graph.cpp Improve graph's detection of intersection between draw lists. 2024-11-11 11:59:47 -03:00
rendering_device_graph.h Improve graph's detection of intersection between draw lists. 2024-11-11 11:59:47 -03:00
rendering_device.compat.inc
rendering_device.cpp Give the barrier pool its own mutex to avoid a deadlock with transfer workers. 2024-11-11 10:31:12 -03:00
rendering_device.h Give the barrier pool its own mutex to avoid a deadlock with transfer workers. 2024-11-11 10:31:12 -03:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_constants.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h