mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
989acbbe81
- Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask |
||
---|---|---|
.. | ||
doc_classes | ||
icons | ||
config.py | ||
grid_map_editor_plugin.cpp | ||
grid_map_editor_plugin.h | ||
grid_map.cpp | ||
grid_map.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |