.. |
@GlobalScope.xml
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AABB.xml
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AcceptDialog.xml
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AESContext.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
AnimatableBody2D.xml
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AnimatableBody3D.xml
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Sync to physics true by default for AnimatableBody
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2021-09-28 16:11:17 +02:00 |
AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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AnimatedTexture.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
Animation.xml
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AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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AnimationPlayer.xml
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AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Area2D.xml
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Clarify Area2D/Area3D overlaps_area() /overlaps_body() documentation
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2022-02-01 22:20:29 +01:00 |
Area3D.xml
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Array.xml
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ArrayMesh.xml
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AspectRatioContainer.xml
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AStar2D.xml
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Rename AStar.get_points() to AStar.get_point_ids() for clarity
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2021-11-30 22:14:39 +01:00 |
AStar.xml
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AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectChorus.xml
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AudioEffectCompressor.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectLowPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectLowShelfFilter.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamPlayer.xml
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AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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BaseButton.xml
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BaseMaterial3D.xml
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Fix normal map description
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2022-01-09 15:03:33 -05:00 |
Basis.xml
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BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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bool.xml
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Add @ to onready annotated variables in docs
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2022-02-05 01:08:41 +01:00 |
BoxContainer.xml
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BoxMesh.xml
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BoxShape3D.xml
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Button.xml
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ButtonGroup.xml
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Improve some signal bindings to use specific Object subtypes
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2022-01-28 15:35:40 +01:00 |
Callable.xml
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CallbackTweener.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Camera2D.xml
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Camera3D.xml
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Fix various misused code tag in classref
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2021-12-02 17:08:52 +08:00 |
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
CameraTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasGroup.xml
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CanvasItem.xml
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Update definitions of get_mouse_position methods
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2022-02-04 14:21:47 +00:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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Add visibility to CanvasLayer
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2022-02-05 14:02:21 +01:00 |
CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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CharacterBody3D.xml
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CharFXTransform.xml
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CheckBox.xml
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CheckButton.xml
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CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
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CodeHighlighter.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
CollisionObject2D.xml
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CollisionObject3D.xml
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CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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ColorPicker.xml
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Alpha channel indicates opacity, not transparency
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2021-12-24 16:52:15 +08:00 |
ColorPickerButton.xml
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ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Container.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Control.xml
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ConvexPolygonShape2D.xml
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Add warning to only use convex hull points when setting the point property for convex polygon shape
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2021-12-29 21:16:56 -05:00 |
ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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CPUParticles3D.xml
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Document RigidBody2D/3D and particles' angular velocity units
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2021-12-11 17:38:55 +01:00 |
Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Curve3D.xml
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Curve.xml
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CurveTexture.xml
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CurveXYZTexture.xml
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Decrease the default GradientTexture and CurveTexture size
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2022-01-29 00:28:10 +01:00 |
CylinderMesh.xml
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CylinderShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
DampedSpringJoint2D.xml
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Decal.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
Dictionary.xml
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DirectionalLight2D.xml
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DirectionalLight3D.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Directory.xml
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DisplayServer.xml
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DTLSServer.xml
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EditorCommandPalette.xml
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EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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OSX: Add signing of directory structure in Library when exporting for OSX.
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2021-12-28 14:39:42 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EditorImportPlugin.xml
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EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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Expose ScriptEditor::edit to scripting
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2021-12-08 15:25:05 +01:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
EditorPaths.xml
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EditorPlugin.xml
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ResourceImporter: Restore default append logic for new importers
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2022-02-07 09:47:16 +01:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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EditorSceneFormatImporterFBX.xml
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EditorSceneFormatImporterGLTF.xml
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EditorScenePostImport.xml
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EditorScenePostImportPlugin.xml
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EditorScript.xml
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EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Engine.xml
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EngineDebugger.xml
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Environment.xml
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Merge pull request #54574 from Ansraer/glow_map
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2022-01-26 13:39:51 +01:00 |
Expression.xml
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File.xml
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Merge pull request #54833 from KoBeWi/it's_a_trap
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2021-12-03 10:10:23 +01:00 |
FileDialog.xml
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FileSystemDock.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
float.xml
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Fix integer vector mul/div operators and bindings.
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2022-02-06 13:34:41 +01:00 |
FlowContainer.xml
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Add FlowContainer
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2022-01-07 15:51:49 +01:00 |
FogMaterial.xml
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FogVolume.xml
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Font.xml
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FontData.xml
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Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
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GPUParticlesAttractorSphere3D.xml
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GPUParticlesAttractorVectorField3D.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
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Rename GPUParticles attractor and collision nodes to have a 3D suffix
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2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionHeightField3D.xml
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GPUParticlesCollisionSDF3D.xml
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GPUParticlesCollisionSphere3D.xml
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Gradient.xml
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GradientTexture1D.xml
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GradientTexture2D.xml
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GraphEdit.xml
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GraphNode.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HFlowContainer.xml
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HingeJoint3D.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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Sort and group theme properties in docs, improve formatting for theme and enums
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2021-12-01 21:02:20 +03:00 |
HSplitContainer.xml
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HTTPClient.xml
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HTTPRequest.xml
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Image.xml
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Faster CVTT by reducing quality.
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2022-02-04 15:15:26 -08:00 |
ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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ImmediateMesh.xml
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ImporterMesh.xml
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ImporterMeshInstance3D.xml
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Input.xml
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InputEvent.xml
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InputEventAction.xml
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InputEventFromWindow.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
InputEventMIDI.xml
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InputEventMouse.xml
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Update definitions of get_mouse_position methods
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2022-02-04 14:21:47 +00:00 |
InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventShortcut.xml
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InputEventWithModifiers.xml
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InputMap.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
InstancePlaceholder.xml
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int.xml
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IntervalTweener.xml
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IP.xml
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ItemList.xml
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JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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[HTML5] Implement JavaScript PWA update callbacks.
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2022-02-06 18:53:50 +01:00 |
JavaScriptObject.xml
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JNISingleton.xml
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Joint2D.xml
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Add physics solver settings to project settings
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2021-12-07 12:08:04 -07:00 |
Joint3D.xml
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JSON.xml
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Better explain JSON stringify indent parameter (4.0)
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2022-01-19 08:32:58 -05:00 |
JSONRPC.xml
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KinematicCollision2D.xml
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KinematicCollision3D.xml
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Label.xml
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Light2D.xml
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Light3D.xml
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LightmapGI.xml
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LightmapGIData.xml
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Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Line2D.xml
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LineEdit.xml
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Move placeholder color to theme item
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2022-01-30 17:56:23 +00:00 |
LinkButton.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
MainLoop.xml
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Merge pull request #43240 from HaSa1002/docs-mainloop
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2021-09-16 02:22:37 +02:00 |
MarginContainer.xml
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Marshalls.xml
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Material.xml
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MenuButton.xml
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Mesh.xml
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MeshDataTool.xml
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Fixed typos in MeshDataTool documentation
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2022-01-11 17:39:10 +01:00 |
MeshInstance2D.xml
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Fix normal map description
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2022-01-09 15:03:33 -05:00 |
MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
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MethodTweener.xml
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MultiMesh.xml
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MultiMeshInstance2D.xml
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MultiMeshInstance3D.xml
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MultiplayerAPI.xml
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[Net] Move RPC, Node cache out of MultiplayerAPI.
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2022-02-05 02:00:23 +01:00 |
MultiplayerPeer.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
MultiplayerPeerExtension.xml
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MultiplayerSpawner.xml
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MultiplayerSynchronizer.xml
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Mutex.xml
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NativeExtension.xml
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NativeExtensionManager.xml
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NavigationAgent2D.xml
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NavigationAgent3D.xml
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NavigationMesh.xml
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Change default navmesh agent radius to match nav agent node's default radius
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2021-10-19 11:43:39 -04:00 |
NavigationMeshGenerator.xml
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NavigationObstacle2D.xml
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NavigationObstacle3D.xml
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NavigationPolygon.xml
|
fixed typo in NavigationPolygon doc
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2021-11-11 15:59:17 +09:00 |
NavigationRegion2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
NavigationRegion3D.xml
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NavigationServer2D.xml
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NavigationServer3D.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
NinePatchRect.xml
|
Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Node2D.xml
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Node3D.xml
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Fix incorrect default transform values on foreign 3D nodes
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2022-01-06 15:52:22 +00:00 |
Node3DGizmo.xml
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Node.xml
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Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
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2022-02-05 16:09:52 +01:00 |
NodePath.xml
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Move the docs for constructors and operators out of methods section
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2021-10-29 12:34:57 -05:00 |
Object.xml
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Occluder3D.xml
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OccluderInstance3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
OccluderPolygon2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
OmniLight3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
OptimizedTranslation.xml
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OptionButton.xml
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ORMMaterial3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
OS.xml
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PackedByteArray.xml
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PackedColorArray.xml
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PackedDataContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
PackedDataContainerRef.xml
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PackedFloat32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
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2022-01-10 22:42:03 +01:00 |
PackedFloat64Array.xml
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PackedInt32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
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2022-01-10 22:42:03 +01:00 |
PackedInt64Array.xml
|
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PackedScene.xml
|
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PackedStringArray.xml
|
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|
PackedVector2Array.xml
|
|
|
PackedVector3Array.xml
|
|
|
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerExtension.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
|
|
Panel.xml
|
Fix theming for floating window docks
|
2022-02-07 09:55:25 -03:00 |
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ParticlesMaterial.xml
|
Fix usage of "Return" in the docs
|
2022-01-02 21:09:18 +01:00 |
Path2D.xml
|
|
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Path3D.xml
|
|
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PathFollow2D.xml
|
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|
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
|
|
Performance.xml
|
|
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PhysicalBone2D.xml
|
|
|
PhysicalBone3D.xml
|
|
|
PhysicalSkyMaterial.xml
|
|
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PhysicsBody2D.xml
|
|
|
PhysicsBody3D.xml
|
|
|
PhysicsDirectBodyState2D.xml
|
|
|
PhysicsDirectBodyState3D.xml
|
|
|
PhysicsDirectSpaceState2D.xml
|
|
|
PhysicsDirectSpaceState3D.xml
|
|
|
PhysicsMaterial.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PhysicsPointQueryParameters2D.xml
|
|
|
PhysicsPointQueryParameters3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsRayQueryParameters2D.xml
|
|
|
PhysicsRayQueryParameters3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsServer2D.xml
|
|
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PhysicsServer3D.xml
|
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PhysicsShapeQueryParameters2D.xml
|
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|
PhysicsShapeQueryParameters3D.xml
|
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|
PhysicsTestMotionParameters2D.xml
|
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|
PhysicsTestMotionParameters3D.xml
|
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PhysicsTestMotionResult2D.xml
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PhysicsTestMotionResult3D.xml
|
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PinJoint2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PinJoint3D.xml
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|
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Plane.xml
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PlaneMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PointLight2D.xml
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|
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PointMesh.xml
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Polygon2D.xml
|
|
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PolygonPathFinder.xml
|
|
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Popup.xml
|
|
|
PopupMenu.xml
|
Make popup menus focus items automatically when not using the mouse
|
2022-01-25 13:51:56 -03:00 |
PopupPanel.xml
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|
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Position2D.xml
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Position3D.xml
|
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PrimitiveMesh.xml
|
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PrismMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ProceduralSkyMaterial.xml
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ProgressBar.xml
|
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ProjectSettings.xml
|
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PropertyTweener.xml
|
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ProxyTexture.xml
|
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QuadMesh.xml
|
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Quaternion.xml
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|
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RandomNumberGenerator.xml
|
|
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Range.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RayCast2D.xml
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|
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RayCast3D.xml
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|
RDAttachmentFormat.xml
|
|
|
RDFramebufferPass.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
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RDPipelineMultisampleState.xml
|
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RDPipelineRasterizationState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineSpecializationConstant.xml
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RDSamplerState.xml
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RDShaderFile.xml
|
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RDShaderSource.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDShaderSPIRV.xml
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RDTextureFormat.xml
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RDTextureView.xml
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|
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RDUniform.xml
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|
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RDVertexAttribute.xml
|
|
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Rect2.xml
|
Clarify documentation for Rect2/Rect2i's has_no_area()
|
2022-02-01 18:00:05 +01:00 |
Rect2i.xml
|
|
|
RectangleShape2D.xml
|
|
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RefCounted.xml
|
|
|
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
Improve documentation for ReflectionProbe.max_distance property
|
2022-01-27 12:38:38 +01:00 |
RemoteTransform2D.xml
|
|
|
RemoteTransform3D.xml
|
|
|
RenderingDevice.xml
|
|
|
RenderingServer.xml
|
|
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Resource.xml
|
|
|
ResourceFormatLoader.xml
|
|
|
ResourceFormatSaver.xml
|
|
|
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
|
|
ResourceSaver.xml
|
|
|
ResourceUID.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
RibbonTrailMesh.xml
|
|
|
RichTextEffect.xml
|
|
|
RichTextLabel.xml
|
|
|
RID.xml
|
|
|
RigidDynamicBody2D.xml
|
|
|
RigidDynamicBody3D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
RootMotionView.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SceneReplicationConfig.xml
|
|
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SceneState.xml
|
|
|
SceneTree.xml
|
|
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SceneTreeTimer.xml
|
|
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Script.xml
|
|
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ScriptCreateDialog.xml
|
|
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ScriptEditor.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ScriptEditorBase.xml
|
|
|
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
|
2022-01-03 14:10:41 +01:00 |
SegmentShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Semaphore.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SeparationRayShape2D.xml
|
|
|
SeparationRayShape3D.xml
|
|
|
Separator.xml
|
|
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Shader.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ShaderGlobalsOverride.xml
|
|
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ShaderMaterial.xml
|
|
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Shape2D.xml
|
|
|
Shape3D.xml
|
|
|
ShapeCast2D.xml
|
|
|
Shortcut.xml
|
|
|
Signal.xml
|
|
|
Skeleton2D.xml
|
|
|
Skeleton3D.xml
|
|
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SkeletonIK3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2D.xml
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|
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SkeletonModification2DCCDIK.xml
|
|
|
SkeletonModification2DFABRIK.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
SkeletonModification2DJiggle.xml
|
|
|
SkeletonModification2DLookAt.xml
|
|
|
SkeletonModification2DPhysicalBones.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DStackHolder.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DTwoBoneIK.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DCCDIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DFABRIK.xml
|
|
|
SkeletonModification3DJiggle.xml
|
|
|
SkeletonModification3DLookAt.xml
|
|
|
SkeletonModification3DStackHolder.xml
|
|
|
SkeletonModification3DTwoBoneIK.xml
|
|
|
SkeletonModificationStack2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModificationStack3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
Skin.xml
|
|
|
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
|
|
SliderJoint3D.xml
|
|
|
SoftDynamicBody3D.xml
|
|
|
SphereMesh.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
|
|
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
|
|
Sprite3D.xml
|
|
|
SpriteBase3D.xml
|
|
|
SpriteFrames.xml
|
|
|
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StaticBody3D.xml
|
|
|
StreamCubemap.xml
|
|
|
StreamCubemapArray.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamPeer.xml
|
|
|
StreamPeerBuffer.xml
|
|
|
StreamPeerExtension.xml
|
|
|
StreamPeerSSL.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
StreamPeerTCP.xml
|
|
|
StreamTexture2D.xml
|
|
|
StreamTexture2DArray.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamTexture3D.xml
|
|
|
StreamTextureLayered.xml
|
|
|
String.xml
|
|
|
StringName.xml
|
|
|
StyleBox.xml
|
|
|
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
|
|
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
|
|
SubViewport.xml
|
|
|
SubViewportContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SurfaceTool.xml
|
|
|
SyntaxHighlighter.xml
|
|
|
TabBar.xml
|
|
|
TabContainer.xml
|
|
|
TCPServer.xml
|
|
|
TextEdit.xml
|
Move placeholder color to theme item
|
2022-01-30 17:56:23 +00:00 |
TextLine.xml
|
|
|
TextParagraph.xml
|
|
|
TextServer.xml
|
|
|
TextServerExtension.xml
|
|
|
TextServerManager.xml
|
|
|
Texture2D.xml
|
|
|
Texture2DArray.xml
|
|
|
Texture3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Texture.xml
|
|
|
TextureButton.xml
|
Rework TextureButton stretch
|
2022-02-05 02:11:32 +01:00 |
TextureLayered.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
TextureProgressBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
TextureRect.xml
|
|
|
Theme.xml
|
Refine Theme documentation to make it more factual
|
2022-02-04 20:29:54 +03:00 |
Thread.xml
|
|
|
TileData.xml
|
Improve TileMap physics for moving platforms and conveyor belts like movements
|
2021-09-29 17:56:30 +02:00 |
TileMap.xml
|
|
|
TileMapPattern.xml
|
|
|
TileSet.xml
|
|
|
TileSetAtlasSource.xml
|
|
|
TileSetScenesCollectionSource.xml
|
|
|
TileSetSource.xml
|
|
|
Time.xml
|
|
|
Timer.xml
|
|
|
TouchScreenButton.xml
|
|
|
Transform2D.xml
|
|
|
Transform3D.xml
|
|
|
Translation.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
TranslationServer.xml
|
Improve locale detection.
|
2022-01-18 14:30:00 +02:00 |
Tree.xml
|
|
|
TreeItem.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
TriangleMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
TubeTrailMesh.xml
|
|
|
Tween.xml
|
|
|
Tweener.xml
|
|
|
UDPServer.xml
|
|
|
UndoRedo.xml
|
|
|
Variant.xml
|
|
|
VBoxContainer.xml
|
|
|
Vector2.xml
|
|
|
Vector2i.xml
|
Fix integer vector mul/div operators and bindings.
|
2022-02-06 13:34:41 +01:00 |
Vector3.xml
|
|
|
Vector3i.xml
|
Add method description to Vector3i Class Reference
|
2022-02-08 07:52:11 +11:00 |
VehicleBody3D.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VehicleWheel3D.xml
|
VehicleWheel can now return the surface it's colliding with.
|
2021-12-10 13:22:02 +01:00 |
VelocityTracker3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VFlowContainer.xml
|
|
|
VideoStream.xml
|
|
|
VideoStreamPlayer.xml
|
|
|
Viewport.xml
|
Update definitions of get_mouse_position methods
|
2022-02-04 14:21:47 +00:00 |
ViewportTexture.xml
|
|
|
VisibleOnScreenEnabler2D.xml
|
|
|
VisibleOnScreenEnabler3D.xml
|
|
|
VisibleOnScreenNotifier2D.xml
|
|
|
VisibleOnScreenNotifier3D.xml
|
|
|
VisualInstance3D.xml
|
|
|
VisualShader.xml
|
|
|
VisualShaderNode.xml
|
Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D
|
2022-02-06 20:15:28 +03:00 |
VisualShaderNodeBillboard.xml
|
|
|
VisualShaderNodeBooleanConstant.xml
|
|
|
VisualShaderNodeBooleanUniform.xml
|
|
|
VisualShaderNodeClamp.xml
|
|
|
VisualShaderNodeColorConstant.xml
|
|
|
VisualShaderNodeColorFunc.xml
|
|
|
VisualShaderNodeColorOp.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeColorUniform.xml
|
|
|
VisualShaderNodeComment.xml
|
|
|
VisualShaderNodeCompare.xml
|
|
|
VisualShaderNodeConstant.xml
|
|
|
VisualShaderNodeCubemap.xml
|
|
|
VisualShaderNodeCubemapUniform.xml
|
|
|
VisualShaderNodeCurveTexture.xml
|
|
|
VisualShaderNodeCurveXYZTexture.xml
|
|
|
VisualShaderNodeCustom.xml
|
|
|
VisualShaderNodeDerivativeFunc.xml
|
|
|
VisualShaderNodeDeterminant.xml
|
|
|
VisualShaderNodeDotProduct.xml
|
|
|
VisualShaderNodeExpression.xml
|
|
|
VisualShaderNodeFaceForward.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeFloatConstant.xml
|
|
|
VisualShaderNodeFloatFunc.xml
|
|
|
VisualShaderNodeFloatOp.xml
|
|
|
VisualShaderNodeFloatUniform.xml
|
|
|
VisualShaderNodeFresnel.xml
|
|
|
VisualShaderNodeGlobalExpression.xml
|
|
|
VisualShaderNodeGroupBase.xml
|
|
|
VisualShaderNodeIf.xml
|
|
|
VisualShaderNodeInput.xml
|
|
|
VisualShaderNodeIntConstant.xml
|
|
|
VisualShaderNodeIntFunc.xml
|
|
|
VisualShaderNodeIntOp.xml
|
|
|
VisualShaderNodeIntUniform.xml
|
|
|
VisualShaderNodeIs.xml
|
|
|
VisualShaderNodeMix.xml
|
|
|
VisualShaderNodeMultiplyAdd.xml
|
|
|
VisualShaderNodeOuterProduct.xml
|
|
|
VisualShaderNodeOutput.xml
|
|
|
VisualShaderNodeParticleAccelerator.xml
|
|
|
VisualShaderNodeParticleBoxEmitter.xml
|
|
|
VisualShaderNodeParticleConeVelocity.xml
|
|
|
VisualShaderNodeParticleEmit.xml
|
|
|
VisualShaderNodeParticleEmitter.xml
|
|
|
VisualShaderNodeParticleMeshEmitter.xml
|
|
|
VisualShaderNodeParticleMultiplyByAxisAngle.xml
|
|
|
VisualShaderNodeParticleOutput.xml
|
|
|
VisualShaderNodeParticleRandomness.xml
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleSphereEmitter.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeResizableBase.xml
|
|
|
VisualShaderNodeSample3D.xml
|
|
|
VisualShaderNodeScreenUVToSDF.xml
|
|
|
VisualShaderNodeSDFRaymarch.xml
|
|
|
VisualShaderNodeSDFToScreenUV.xml
|
|
|
VisualShaderNodeSmoothStep.xml
|
|
|
VisualShaderNodeStep.xml
|
|
|
VisualShaderNodeSwitch.xml
|
|
|
VisualShaderNodeTexture2DArray.xml
|
|
|
VisualShaderNodeTexture2DArrayUniform.xml
|
|
|
VisualShaderNodeTexture3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTexture3DUniform.xml
|
|
|
VisualShaderNodeTexture.xml
|
|
|
VisualShaderNodeTextureSDF.xml
|
|
|
VisualShaderNodeTextureSDFNormal.xml
|
|
|
VisualShaderNodeTextureUniform.xml
|
Add texture filtering properties to VisualShaderNodeTextureUniform
|
2021-12-16 11:50:33 +03:00 |
VisualShaderNodeTextureUniformTriplanar.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
|
|
VisualShaderNodeTransformConstant.xml
|
|
|
VisualShaderNodeTransformDecompose.xml
|
|
|
VisualShaderNodeTransformFunc.xml
|
|
|
VisualShaderNodeTransformOp.xml
|
|
|
VisualShaderNodeTransformUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformVecMult.xml
|
|
|
VisualShaderNodeUniform.xml
|
|
|
VisualShaderNodeUniformRef.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeUVFunc.xml
|
|
|
VisualShaderNodeVec2Constant.xml
|
|
|
VisualShaderNodeVec2Uniform.xml
|
|
|
VisualShaderNodeVec3Constant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeVec3Uniform.xml
|
|
|
VisualShaderNodeVectorBase.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorCompose.xml
|
|
|
VisualShaderNodeVectorDecompose.xml
|
|
|
VisualShaderNodeVectorDistance.xml
|
|
|
VisualShaderNodeVectorFunc.xml
|
|
|
VisualShaderNodeVectorLen.xml
|
|
|
VisualShaderNodeVectorOp.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorRefract.xml
|
|
|
VoxelGI.xml
|
|
|
VoxelGIData.xml
|
|
|
VScrollBar.xml
|
|
|
VSeparator.xml
|
|
|
VSlider.xml
|
|
|
VSplitContainer.xml
|
|
|
WeakRef.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Window.xml
|
|
|
World2D.xml
|
|
|
World3D.xml
|
|
|
WorldBoundaryShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
WorldBoundaryShape3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
WorldEnvironment.xml
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X509Certificate.xml
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XMLParser.xml
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XRAnchor3D.xml
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Rework XR positional trackers
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2021-10-17 12:12:20 +11:00 |
XRCamera3D.xml
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XRController3D.xml
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XRInterface.xml
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XRInterfaceExtension.xml
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XRNode3D.xml
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XROrigin3D.xml
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XRPose.xml
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XRPositionalTracker.xml
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XRServer.xml
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