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atlas_import_failed.xpm
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collada.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collada.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
editor_import_collada.cpp
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Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
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2021-06-20 11:44:56 +02:00 |
editor_import_collada.h
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editor_import_plugin.cpp
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Consistently prefix bound virtual methods with _
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2021-06-12 00:55:52 +02:00 |
editor_import_plugin.h
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resource_importer_bitmask.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_bitmask.h
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resource_importer_csv_translation.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_csv_translation.h
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resource_importer_image.cpp
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
resource_importer_image.h
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resource_importer_layered_texture.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_layered_texture.h
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resource_importer_obj.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_obj.h
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resource_importer_scene.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_scene.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
resource_importer_shader_file.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_shader_file.h
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resource_importer_texture_atlas.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_texture_atlas.h
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resource_importer_texture.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_texture.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
resource_importer_wav.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_wav.h
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scene_import_settings.cpp
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Implement Tree's internal minimum width calculation
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2021-06-28 15:54:31 +02:00 |
scene_import_settings.h
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scene_importer_mesh_node_3d.cpp
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scene_importer_mesh_node_3d.h
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scene_importer_mesh.cpp
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Fix for LOD is broken 49706
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2021-06-20 04:27:32 -07:00 |
scene_importer_mesh.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
SCsub
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