..
collada
Cleanup unnecessary debug prints
2017-10-21 20:41:07 +02:00
doc
Pass engine name and version parts as proper strings
2017-11-20 00:51:14 +01:00
fileserver
icons
Visual fixes
2017-11-20 13:03:22 -06:00
import
Merge pull request #12717 from NathanWarden/material_import_fix
2017-11-20 09:13:36 +01:00
plugins
Add simple spacebar panning setting for 2D editor
2017-11-20 22:53:14 +01:00
translations
Fix typo in project manager
2017-10-29 18:48:42 +01:00
animation_editor.cpp
Fixed issue with animation keys that are on frame 0 being difficult to click
2017-11-19 14:05:33 +00:00
animation_editor.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
array_property_edit.cpp
array_property_edit.h
code_editor.cpp
scrolling fixes
2017-11-18 20:07:53 -05:00
code_editor.h
connections_dialog.cpp
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
connections_dialog.h
create_dialog.cpp
EditorSettings: Rename settings_path to settings_dir
2017-11-17 20:55:09 +01:00
create_dialog.h
Fixes random sorting order in Create New Node dialog
2017-11-04 19:01:01 +01:00
dependency_editor.cpp
add open feture to dependency_editor.cpp
2017-11-15 14:26:38 +08:00
dependency_editor.h
add open feture to dependency_editor.cpp
2017-11-15 14:26:38 +08:00
dictionary_property_edit.cpp
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
dictionary_property_edit.h
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp
Fixed invalid license symbol
2017-11-07 23:01:43 +03:00
editor_about.h
editor_asset_installer.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_asset_installer.h
editor_audio_buses.cpp
EditorAudioBus: restore delete option on master bus
2017-10-01 21:26:17 +07:00
editor_audio_buses.h
Improved audio buses editor
2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
editor_autoload_settings.h
editor_data.cpp
ability to lock spatial nodes transform in editor
2017-11-11 12:56:37 +01:00
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp
Allow configuring iOS export
2017-11-21 01:16:49 +07:00
editor_export.h
Allow configuring iOS export
2017-11-21 01:16:49 +07:00
editor_file_dialog.cpp
FileDialog: enlarge the file list a bit
2017-10-22 09:14:11 +07:00
editor_file_dialog.h
Several visual improvements.
2017-09-28 15:00:43 -05:00
editor_file_system.cpp
EditorSettings: Rename settings_path to settings_dir
2017-11-17 20:55:09 +01:00
editor_file_system.h
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
editor_fonts.cpp
Fix theme with custom font.
2017-11-09 20:45:18 -06:00
editor_fonts.h
editor_help.cpp
doc: Rename "@Global Scope" to "@GlobalScope"
2017-11-15 20:41:16 +01:00
editor_help.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp
Merge pull request #11940 from GodotExplorer/debugger
2017-11-20 22:55:49 +01:00
editor_node.h
add scene button and tab scrolling
2017-11-18 20:31:51 -05:00
editor_path.cpp
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
editor_path.h
editor_plugin_settings.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_plugin_settings.h
editor_plugin.cpp
Merge pull request #12982 from tagcup/aabb_rename
2017-11-17 20:04:29 +01:00
editor_plugin.h
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
2017-10-18 00:01:59 +02:00
editor_profiler.cpp
Refactor Fixed to Physics
2017-10-21 21:28:08 +07:00
editor_profiler.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
editor_resource_preview.cpp
Use new XDG folders to dehardcode paths
2017-11-19 20:54:26 +01:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp
Add simple spacebar panning setting for 2D editor
2017-11-20 22:53:14 +01:00
editor_settings.h
Fixed runtime EDITOR_DEFs being dropped.
2017-11-20 11:53:44 -06:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
Visual fixes
2017-11-20 13:03:22 -06:00
editor_themes.h
Fixed theme update and some widgets.
2017-11-11 11:58:30 -06:00
export_template_manager.cpp
Pass engine name and version parts as proper strings
2017-11-20 00:51:14 +01:00
export_template_manager.h
-Modules can now add custom version info (added it for Mono)
2017-11-01 23:13:27 -03:00
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp
Fix extra separator in filesystem dock right click menu
2017-11-20 23:45:26 +00:00
filesystem_dock.h
Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor.
2017-11-20 21:25:13 +03:00
groups_editor.cpp
groups_editor.h
import_dock.cpp
Refresh import options when changing importer
2017-11-13 17:31:00 -02:00
import_dock.h
Refresh import options when changing importer
2017-11-13 17:31:00 -02:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
Added and improved some icons, plus some other minor visual fixes.
2017-10-12 14:43:11 -05:00
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
progress_dialog.h
project_export.cpp
Fix file extensions persisting in file dialog after export
2017-11-20 23:20:56 +01:00
project_export.h
Fix file extensions persisting in file dialog after export
2017-11-20 23:20:56 +01:00
project_manager.cpp
Pass engine name and version parts as proper strings
2017-11-20 00:51:14 +01:00
project_manager.h
Add language option button to project manager
2017-10-26 14:40:07 -05:00
project_settings_editor.cpp
Merge pull request #12895 from volzhs/better-ttr-format
2017-11-13 12:46:39 +01:00
project_settings_editor.h
ProjectSettings: show error msg in a label instead
2017-10-28 09:35:09 +07:00
property_editor.cpp
Merge pull request #11940 from GodotExplorer/debugger
2017-11-20 22:55:49 +01:00
property_editor.h
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
Use new XDG folders to dehardcode paths
2017-11-19 20:54:26 +01:00
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp
Merge pull request #11940 from GodotExplorer/debugger
2017-11-20 22:55:49 +01:00
scene_tree_dock.h
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-19 21:30:17 +01:00
scene_tree_editor.cpp
Merge pull request #12359 from kubecz3k/spatial-lock
2017-11-20 16:02:20 +01:00
scene_tree_editor.h
script_create_dialog.cpp
Use new XDG folders to dehardcode paths
2017-11-19 20:54:26 +01:00
script_create_dialog.h
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 15:48:58 +02:00
script_editor_debugger.cpp
Move the remote scene tree to the scene tree dock.
2017-11-17 12:01:54 +08:00
script_editor_debugger.h
Move the remote scene tree to the scene tree dock.
2017-11-17 12:01:54 +08:00
SCsub
Added modules' doc files to make_doc_header
2017-11-17 01:57:28 +08:00
settings_config_dialog.cpp
Separated Editor settings and Scene undo redo stack
2017-10-15 18:17:28 +01:00
settings_config_dialog.h
Separated Editor settings and Scene undo redo stack
2017-10-15 18:17:28 +01:00
spatial_editor_gizmos.cpp
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
spatial_editor_gizmos.h
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00