mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
31 lines
1.0 KiB
XML
31 lines
1.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeMultiplyAdd" inherits="VisualShaderNode" version="4.0">
|
|
<brief_description>
|
|
Performs a fused multiply-add operation within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Uses three operands to compute [code](a * b + c)[/code] expression.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeMultiplyAdd.OpType" default="0">
|
|
A type of operands and returned value.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
|
|
A floating-point scalar type.
|
|
</constant>
|
|
<constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
|
|
A 2D vector type.
|
|
</constant>
|
|
<constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType">
|
|
A 3D vector type.
|
|
</constant>
|
|
<constant name="OP_TYPE_MAX" value="3" enum="OpType">
|
|
Represents the size of the [enum OpType] enum.
|
|
</constant>
|
|
</constants>
|
|
</class>
|