godot/servers
Rémi Verschelde 5fc86026ca Fix typos with codespell
Using codespell 1.14.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
..
arvr
audio
physics Fix typos with codespell 2019-02-13 09:23:29 +01:00
physics_2d Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
visual Fix typos with codespell 2019-02-13 09:23:29 +01:00
arvr_server.cpp
arvr_server.h
audio_server.cpp Fix typos with codespell 2019-02-13 09:23:29 +01:00
audio_server.h
physics_2d_server.cpp doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
physics_2d_server.h
physics_server.cpp
physics_server.h
register_server_types.cpp Revert " Deprecated Godot 3D physics engine" 2019-01-28 16:51:03 +01:00
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp
visual_server.h