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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
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ar.po | ||
ca.po | ||
classes.pot | ||
cs.po | ||
de.po | ||
es.po | ||
extract.py | ||
fa.po | ||
fi.po | ||
fr.po | ||
id.po | ||
it.po | ||
ja.po | ||
ko.po | ||
Makefile | ||
nl.po | ||
pl.po | ||
pt_BR.po | ||
ro.po | ||
ru.po | ||
sr_Cyrl.po | ||
th.po | ||
tr.po | ||
uk.po | ||
zh_Hans.po | ||
zh_Hant.po |