godot/servers/rendering
Thaddeus Crews 89a311205f
Style: Apply clang-tidy fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
..
dummy Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
environment
renderer_rd Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
storage Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 2024-10-24 13:22:59 -05:00
renderer_scene_cull.h Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 2024-10-24 13:22:59 -05:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h Merge pull request #97934 from adamscott/give-AThousandShips-a-break 2024-10-29 19:25:36 -05:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp fix headless import attempting to load graphics driver 2024-10-22 16:17:09 -04:00
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp Move transitions of textures initialized by transfer workers to the main graphics queue. 2024-10-18 09:15:25 -03:00
rendering_device_driver.h Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased 2024-10-29 12:34:40 -07:00
rendering_device_graph.cpp Merge pull request #97247 from thimenesup/draw_indirect_rd 2024-10-29 19:25:57 -05:00
rendering_device_graph.h Merge pull request #97247 from thimenesup/draw_indirect_rd 2024-10-29 19:25:57 -05:00
rendering_device.compat.inc
rendering_device.cpp Merge pull request #97247 from thimenesup/draw_indirect_rd 2024-10-29 19:25:57 -05:00
rendering_device.h Merge pull request #97247 from thimenesup/draw_indirect_rd 2024-10-29 19:25:57 -05:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_constants.h
rendering_server_default.cpp Implement thread ownership change for RenderingDevice 2024-10-21 20:56:42 +02:00
rendering_server_default.h Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 2024-10-24 13:22:59 -05:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp Merge pull request #93590 from Chaosus/shader_custom_func_discard 2024-10-24 09:38:10 +03:00
shader_language.h Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
shader_preprocessor.cpp Add #error preprocessor directive to shading language 2024-10-18 10:56:58 +03:00
shader_preprocessor.h Add #error preprocessor directive to shading language 2024-10-18 10:56:58 +03:00
shader_types.cpp Make OUTPUT_IS_SRGB/CLIP_SPACE_FAR shader built-ins global 2024-10-24 12:32:05 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h