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We prefer to prevent using chained assignment (`T a = b = c = T();`) as this can lead to confusing code and subtle bugs. According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++ allows any arbitrary return type, so this is standard compliant. This could be re-assessed if/when we have an actual need for a behavior more akin to that of the C++ STL, for now this PR simply changes a handful of cases which were inconsistent with the rest of the codebase (`void` return type was already the most common case prior to this commit). |
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.. | ||
doc_classes | ||
editor | ||
icons | ||
language_server | ||
tests | ||
config.py | ||
gdscript_analyzer.cpp | ||
gdscript_analyzer.h | ||
gdscript_byte_codegen.cpp | ||
gdscript_byte_codegen.h | ||
gdscript_cache.cpp | ||
gdscript_cache.h | ||
gdscript_codegen.h | ||
gdscript_compiler.cpp | ||
gdscript_compiler.h | ||
gdscript_disassembler.cpp | ||
gdscript_editor.cpp | ||
gdscript_function.cpp | ||
gdscript_function.h | ||
gdscript_lambda_callable.cpp | ||
gdscript_lambda_callable.h | ||
gdscript_parser.cpp | ||
gdscript_parser.h | ||
gdscript_tokenizer.cpp | ||
gdscript_tokenizer.h | ||
gdscript_utility_functions.cpp | ||
gdscript_utility_functions.h | ||
gdscript_vm.cpp | ||
gdscript_warning.cpp | ||
gdscript_warning.h | ||
gdscript.cpp | ||
gdscript.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |