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Comparing locales can have surprising outcomes since it standardizes locales with defaults. For example, zh and zh_CN result in an exact match since the defaults change them both to zh_Hans_CN. Expose the add_default parameter publicly with a default of false so the fully standardized locale can be inspected.
647 lines
24 KiB
C++
647 lines
24 KiB
C++
/**************************************************************************/
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/* translation_server.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "translation_server.h"
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#include "translation_server.compat.inc"
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "core/os/os.h"
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#include "core/string/locales.h"
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#ifdef TOOLS_ENABLED
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#include "main/main.h"
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#endif
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Vector<TranslationServer::LocaleScriptInfo> TranslationServer::locale_script_info;
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HashMap<String, String> TranslationServer::language_map;
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HashMap<String, String> TranslationServer::script_map;
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HashMap<String, String> TranslationServer::locale_rename_map;
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HashMap<String, String> TranslationServer::country_name_map;
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HashMap<String, String> TranslationServer::variant_map;
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HashMap<String, String> TranslationServer::country_rename_map;
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void TranslationServer::init_locale_info() {
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// Init locale info.
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language_map.clear();
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int idx = 0;
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while (language_list[idx][0] != nullptr) {
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language_map[language_list[idx][0]] = String::utf8(language_list[idx][1]);
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idx++;
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}
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// Init locale-script map.
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locale_script_info.clear();
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idx = 0;
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while (locale_scripts[idx][0] != nullptr) {
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LocaleScriptInfo info;
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info.name = locale_scripts[idx][0];
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info.script = locale_scripts[idx][1];
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info.default_country = locale_scripts[idx][2];
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Vector<String> supported_countries = String(locale_scripts[idx][3]).split(",", false);
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for (int i = 0; i < supported_countries.size(); i++) {
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info.supported_countries.insert(supported_countries[i]);
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}
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locale_script_info.push_back(info);
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idx++;
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}
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// Init supported script list.
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script_map.clear();
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idx = 0;
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while (script_list[idx][0] != nullptr) {
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script_map[script_list[idx][1]] = String::utf8(script_list[idx][0]);
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idx++;
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}
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// Init regional variant map.
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variant_map.clear();
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idx = 0;
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while (locale_variants[idx][0] != nullptr) {
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variant_map[locale_variants[idx][0]] = locale_variants[idx][1];
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idx++;
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}
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// Init locale renames.
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locale_rename_map.clear();
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idx = 0;
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while (locale_renames[idx][0] != nullptr) {
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if (!String(locale_renames[idx][1]).is_empty()) {
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locale_rename_map[locale_renames[idx][0]] = locale_renames[idx][1];
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}
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idx++;
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}
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// Init country names.
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country_name_map.clear();
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idx = 0;
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while (country_names[idx][0] != nullptr) {
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country_name_map[String(country_names[idx][0])] = String::utf8(country_names[idx][1]);
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idx++;
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}
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// Init country renames.
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country_rename_map.clear();
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idx = 0;
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while (country_renames[idx][0] != nullptr) {
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if (!String(country_renames[idx][1]).is_empty()) {
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country_rename_map[country_renames[idx][0]] = country_renames[idx][1];
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}
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idx++;
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}
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}
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TranslationServer::Locale::operator String() const {
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String out = language;
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if (!script.is_empty()) {
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out = out + "_" + script;
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}
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if (!country.is_empty()) {
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out = out + "_" + country;
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}
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if (!variant.is_empty()) {
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out = out + "_" + variant;
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}
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return out;
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}
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TranslationServer::Locale::Locale(const TranslationServer &p_server, const String &p_locale, bool p_add_defaults) {
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// Replaces '-' with '_' for macOS style locales.
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String univ_locale = p_locale.replace("-", "_");
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// Extract locale elements.
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Vector<String> locale_elements = univ_locale.get_slice("@", 0).split("_");
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language = locale_elements[0];
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if (locale_elements.size() >= 2) {
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if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
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script = locale_elements[1];
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}
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if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
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country = locale_elements[1];
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}
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}
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if (locale_elements.size() >= 3) {
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if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
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country = locale_elements[2];
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} else if (p_server.variant_map.has(locale_elements[2].to_lower()) && p_server.variant_map[locale_elements[2].to_lower()] == language) {
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variant = locale_elements[2].to_lower();
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}
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}
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if (locale_elements.size() >= 4) {
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if (p_server.variant_map.has(locale_elements[3].to_lower()) && p_server.variant_map[locale_elements[3].to_lower()] == language) {
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variant = locale_elements[3].to_lower();
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}
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}
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// Try extract script and variant from the extra part.
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Vector<String> script_extra = univ_locale.get_slice("@", 1).split(";");
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for (int i = 0; i < script_extra.size(); i++) {
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if (script_extra[i].to_lower() == "cyrillic") {
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script = "Cyrl";
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break;
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} else if (script_extra[i].to_lower() == "latin") {
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script = "Latn";
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break;
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} else if (script_extra[i].to_lower() == "devanagari") {
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script = "Deva";
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break;
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} else if (p_server.variant_map.has(script_extra[i].to_lower()) && p_server.variant_map[script_extra[i].to_lower()] == language) {
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variant = script_extra[i].to_lower();
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}
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}
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// Handles known non-ISO language names used e.g. on Windows.
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if (p_server.locale_rename_map.has(language)) {
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language = p_server.locale_rename_map[language];
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}
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// Handle country renames.
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if (p_server.country_rename_map.has(country)) {
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country = p_server.country_rename_map[country];
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}
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// Remove unsupported script codes.
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if (!p_server.script_map.has(script)) {
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script = "";
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}
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// Add script code base on language and country codes for some ambiguous cases.
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if (p_add_defaults) {
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if (script.is_empty()) {
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for (int i = 0; i < p_server.locale_script_info.size(); i++) {
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const LocaleScriptInfo &info = p_server.locale_script_info[i];
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if (info.name == language) {
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if (country.is_empty() || info.supported_countries.has(country)) {
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script = info.script;
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break;
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}
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}
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}
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}
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if (!script.is_empty() && country.is_empty()) {
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// Add conntry code based on script for some ambiguous cases.
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for (int i = 0; i < p_server.locale_script_info.size(); i++) {
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const LocaleScriptInfo &info = p_server.locale_script_info[i];
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if (info.name == language && info.script == script) {
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country = info.default_country;
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break;
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}
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}
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}
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}
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}
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String TranslationServer::standardize_locale(const String &p_locale, bool p_add_defaults) const {
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return Locale(*this, p_locale, p_add_defaults).operator String();
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}
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int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const {
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if (p_locale_a == p_locale_b) {
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// Exact match.
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return 10;
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}
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const String cache_key = p_locale_a + "|" + p_locale_b;
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const int *cached_result = locale_compare_cache.getptr(cache_key);
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if (cached_result) {
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return *cached_result;
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}
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Locale locale_a = Locale(*this, p_locale_a, true);
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Locale locale_b = Locale(*this, p_locale_b, true);
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if (locale_a == locale_b) {
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// Exact match.
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locale_compare_cache.insert(cache_key, 10);
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return 10;
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}
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if (locale_a.language != locale_b.language) {
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// No match.
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locale_compare_cache.insert(cache_key, 0);
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return 0;
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}
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// Matching language, both locales have extra parts. Compare the
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// remaining elements. If both elements are non-empty, check the
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// match to increase or decrease the score. If either element or
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// both are empty, leave the score as is.
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int score = 5;
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if (!locale_a.script.is_empty() && !locale_b.script.is_empty()) {
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if (locale_a.script == locale_b.script) {
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score++;
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} else {
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score--;
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}
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}
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if (!locale_a.country.is_empty() && !locale_b.country.is_empty()) {
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if (locale_a.country == locale_b.country) {
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score++;
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} else {
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score--;
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}
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}
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if (!locale_a.variant.is_empty() && !locale_b.variant.is_empty()) {
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if (locale_a.variant == locale_b.variant) {
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score++;
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} else {
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score--;
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}
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}
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locale_compare_cache.insert(cache_key, score);
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return score;
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}
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String TranslationServer::get_locale_name(const String &p_locale) const {
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String lang_name, script_name, country_name;
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Vector<String> locale_elements = standardize_locale(p_locale).split("_");
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lang_name = locale_elements[0];
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if (locale_elements.size() >= 2) {
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if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
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script_name = locale_elements[1];
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}
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if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
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country_name = locale_elements[1];
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}
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}
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if (locale_elements.size() >= 3) {
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if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
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country_name = locale_elements[2];
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}
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}
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String name = language_map[lang_name];
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if (!script_name.is_empty()) {
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name = name + " (" + script_map[script_name] + ")";
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}
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if (!country_name.is_empty()) {
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name = name + ", " + country_name_map[country_name];
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}
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return name;
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}
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Vector<String> TranslationServer::get_all_languages() const {
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Vector<String> languages;
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for (const KeyValue<String, String> &E : language_map) {
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languages.push_back(E.key);
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}
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return languages;
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}
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String TranslationServer::get_language_name(const String &p_language) const {
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return language_map[p_language];
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}
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Vector<String> TranslationServer::get_all_scripts() const {
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Vector<String> scripts;
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for (const KeyValue<String, String> &E : script_map) {
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scripts.push_back(E.key);
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}
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return scripts;
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}
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String TranslationServer::get_script_name(const String &p_script) const {
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return script_map[p_script];
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}
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Vector<String> TranslationServer::get_all_countries() const {
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Vector<String> countries;
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for (const KeyValue<String, String> &E : country_name_map) {
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countries.push_back(E.key);
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}
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return countries;
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}
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String TranslationServer::get_country_name(const String &p_country) const {
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return country_name_map[p_country];
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}
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void TranslationServer::set_locale(const String &p_locale) {
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String new_locale = standardize_locale(p_locale);
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if (locale == new_locale) {
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return;
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}
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locale = new_locale;
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ResourceLoader::reload_translation_remaps();
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if (OS::get_singleton()->get_main_loop()) {
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
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}
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}
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String TranslationServer::get_locale() const {
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return locale;
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}
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String TranslationServer::get_fallback_locale() const {
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return fallback;
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}
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PackedStringArray TranslationServer::get_loaded_locales() const {
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return main_domain->get_loaded_locales();
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}
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void TranslationServer::add_translation(const Ref<Translation> &p_translation) {
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main_domain->add_translation(p_translation);
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}
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void TranslationServer::remove_translation(const Ref<Translation> &p_translation) {
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main_domain->remove_translation(p_translation);
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}
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Ref<Translation> TranslationServer::get_translation_object(const String &p_locale) {
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return main_domain->get_translation_object(p_locale);
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}
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void TranslationServer::clear() {
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main_domain->clear();
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}
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StringName TranslationServer::translate(const StringName &p_message, const StringName &p_context) const {
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if (!enabled) {
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return p_message;
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}
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return main_domain->translate(p_message, p_context);
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}
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StringName TranslationServer::translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
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if (!enabled) {
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if (p_n == 1) {
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return p_message;
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}
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return p_message_plural;
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}
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return main_domain->translate_plural(p_message, p_message_plural, p_n, p_context);
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}
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bool TranslationServer::_load_translations(const String &p_from) {
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if (ProjectSettings::get_singleton()->has_setting(p_from)) {
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const Vector<String> &translation_names = GLOBAL_GET(p_from);
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int tcount = translation_names.size();
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if (tcount) {
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const String *r = translation_names.ptr();
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for (int i = 0; i < tcount; i++) {
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Ref<Translation> tr = ResourceLoader::load(r[i]);
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if (tr.is_valid()) {
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add_translation(tr);
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}
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}
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}
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return true;
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}
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return false;
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}
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bool TranslationServer::has_domain(const StringName &p_domain) const {
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if (p_domain == StringName()) {
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return true;
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}
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return custom_domains.has(p_domain);
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}
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Ref<TranslationDomain> TranslationServer::get_or_add_domain(const StringName &p_domain) {
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if (p_domain == StringName()) {
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return main_domain;
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}
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const Ref<TranslationDomain> *domain = custom_domains.getptr(p_domain);
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if (domain) {
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if (domain->is_valid()) {
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return *domain;
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}
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ERR_PRINT("Bug (please report): Found invalid translation domain.");
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}
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Ref<TranslationDomain> new_domain = memnew(TranslationDomain);
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custom_domains[p_domain] = new_domain;
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return new_domain;
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}
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void TranslationServer::remove_domain(const StringName &p_domain) {
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ERR_FAIL_COND_MSG(p_domain == StringName(), "Cannot remove main translation domain.");
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custom_domains.erase(p_domain);
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}
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void TranslationServer::setup() {
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String test = GLOBAL_DEF("internationalization/locale/test", "");
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test = test.strip_edges();
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if (!test.is_empty()) {
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set_locale(test);
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} else {
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set_locale(OS::get_singleton()->get_locale());
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}
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fallback = GLOBAL_DEF("internationalization/locale/fallback", "en");
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main_domain->set_pseudolocalization_enabled(GLOBAL_DEF("internationalization/pseudolocalization/use_pseudolocalization", false));
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main_domain->set_pseudolocalization_accents_enabled(GLOBAL_DEF("internationalization/pseudolocalization/replace_with_accents", true));
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main_domain->set_pseudolocalization_double_vowels_enabled(GLOBAL_DEF("internationalization/pseudolocalization/double_vowels", false));
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main_domain->set_pseudolocalization_fake_bidi_enabled(GLOBAL_DEF("internationalization/pseudolocalization/fake_bidi", false));
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main_domain->set_pseudolocalization_override_enabled(GLOBAL_DEF("internationalization/pseudolocalization/override", false));
|
|
main_domain->set_pseudolocalization_expansion_ratio(GLOBAL_DEF("internationalization/pseudolocalization/expansion_ratio", 0.0));
|
|
main_domain->set_pseudolocalization_prefix(GLOBAL_DEF("internationalization/pseudolocalization/prefix", "["));
|
|
main_domain->set_pseudolocalization_suffix(GLOBAL_DEF("internationalization/pseudolocalization/suffix", "]"));
|
|
main_domain->set_pseudolocalization_skip_placeholders_enabled(GLOBAL_DEF("internationalization/pseudolocalization/skip_placeholders", true));
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
ProjectSettings::get_singleton()->set_custom_property_info(PropertyInfo(Variant::STRING, "internationalization/locale/fallback", PROPERTY_HINT_LOCALE_ID, ""));
|
|
#endif
|
|
}
|
|
|
|
String TranslationServer::get_tool_locale() {
|
|
#ifdef TOOLS_ENABLED
|
|
if (Engine::get_singleton()->is_editor_hint() || Engine::get_singleton()->is_project_manager_hint()) {
|
|
const PackedStringArray &locales = editor_domain->get_loaded_locales();
|
|
if (locales.is_empty()) {
|
|
return "en";
|
|
}
|
|
return locales[0];
|
|
} else {
|
|
#else
|
|
{
|
|
#endif
|
|
// Look for best matching loaded translation.
|
|
Ref<Translation> t = main_domain->get_translation_object(locale);
|
|
if (t.is_null()) {
|
|
return "en";
|
|
}
|
|
return t->get_locale();
|
|
}
|
|
}
|
|
|
|
StringName TranslationServer::tool_translate(const StringName &p_message, const StringName &p_context) const {
|
|
return editor_domain->translate(p_message, p_context);
|
|
}
|
|
|
|
StringName TranslationServer::tool_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
|
|
return editor_domain->translate_plural(p_message, p_message_plural, p_n, p_context);
|
|
}
|
|
|
|
StringName TranslationServer::property_translate(const StringName &p_message, const StringName &p_context) const {
|
|
return property_domain->translate(p_message, p_context);
|
|
}
|
|
|
|
StringName TranslationServer::doc_translate(const StringName &p_message, const StringName &p_context) const {
|
|
return doc_domain->translate(p_message, p_context);
|
|
}
|
|
|
|
StringName TranslationServer::doc_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
|
|
return doc_domain->translate_plural(p_message, p_message_plural, p_n, p_context);
|
|
}
|
|
|
|
bool TranslationServer::is_pseudolocalization_enabled() const {
|
|
return main_domain->is_pseudolocalization_enabled();
|
|
}
|
|
|
|
void TranslationServer::set_pseudolocalization_enabled(bool p_enabled) {
|
|
main_domain->set_pseudolocalization_enabled(p_enabled);
|
|
|
|
ResourceLoader::reload_translation_remaps();
|
|
|
|
if (OS::get_singleton()->get_main_loop()) {
|
|
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
|
|
}
|
|
}
|
|
|
|
void TranslationServer::reload_pseudolocalization() {
|
|
main_domain->set_pseudolocalization_accents_enabled(GLOBAL_GET("internationalization/pseudolocalization/replace_with_accents"));
|
|
main_domain->set_pseudolocalization_double_vowels_enabled(GLOBAL_GET("internationalization/pseudolocalization/double_vowels"));
|
|
main_domain->set_pseudolocalization_fake_bidi_enabled(GLOBAL_GET("internationalization/pseudolocalization/fake_bidi"));
|
|
main_domain->set_pseudolocalization_override_enabled(GLOBAL_GET("internationalization/pseudolocalization/override"));
|
|
main_domain->set_pseudolocalization_expansion_ratio(GLOBAL_GET("internationalization/pseudolocalization/expansion_ratio"));
|
|
main_domain->set_pseudolocalization_prefix(GLOBAL_GET("internationalization/pseudolocalization/prefix"));
|
|
main_domain->set_pseudolocalization_suffix(GLOBAL_GET("internationalization/pseudolocalization/suffix"));
|
|
main_domain->set_pseudolocalization_skip_placeholders_enabled(GLOBAL_GET("internationalization/pseudolocalization/skip_placeholders"));
|
|
|
|
ResourceLoader::reload_translation_remaps();
|
|
|
|
if (OS::get_singleton()->get_main_loop()) {
|
|
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
|
|
}
|
|
}
|
|
|
|
StringName TranslationServer::pseudolocalize(const StringName &p_message) const {
|
|
return main_domain->pseudolocalize(p_message);
|
|
}
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
void TranslationServer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
|
|
const String pf = p_function;
|
|
if (p_idx == 0) {
|
|
HashMap<String, String> *target_hash_map = nullptr;
|
|
if (pf == "get_language_name") {
|
|
target_hash_map = &language_map;
|
|
} else if (pf == "get_script_name") {
|
|
target_hash_map = &script_map;
|
|
} else if (pf == "get_country_name") {
|
|
target_hash_map = &country_name_map;
|
|
}
|
|
|
|
if (target_hash_map) {
|
|
for (const KeyValue<String, String> &E : *target_hash_map) {
|
|
r_options->push_back(E.key.quote());
|
|
}
|
|
}
|
|
}
|
|
Object::get_argument_options(p_function, p_idx, r_options);
|
|
}
|
|
#endif // TOOLS_ENABLED
|
|
|
|
void TranslationServer::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_locale", "locale"), &TranslationServer::set_locale);
|
|
ClassDB::bind_method(D_METHOD("get_locale"), &TranslationServer::get_locale);
|
|
ClassDB::bind_method(D_METHOD("get_tool_locale"), &TranslationServer::get_tool_locale);
|
|
|
|
ClassDB::bind_method(D_METHOD("compare_locales", "locale_a", "locale_b"), &TranslationServer::compare_locales);
|
|
ClassDB::bind_method(D_METHOD("standardize_locale", "locale", "add_defaults"), &TranslationServer::standardize_locale, DEFVAL(false));
|
|
|
|
ClassDB::bind_method(D_METHOD("get_all_languages"), &TranslationServer::get_all_languages);
|
|
ClassDB::bind_method(D_METHOD("get_language_name", "language"), &TranslationServer::get_language_name);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_all_scripts"), &TranslationServer::get_all_scripts);
|
|
ClassDB::bind_method(D_METHOD("get_script_name", "script"), &TranslationServer::get_script_name);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_all_countries"), &TranslationServer::get_all_countries);
|
|
ClassDB::bind_method(D_METHOD("get_country_name", "country"), &TranslationServer::get_country_name);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_locale_name", "locale"), &TranslationServer::get_locale_name);
|
|
|
|
ClassDB::bind_method(D_METHOD("translate", "message", "context"), &TranslationServer::translate, DEFVAL(StringName()));
|
|
ClassDB::bind_method(D_METHOD("translate_plural", "message", "plural_message", "n", "context"), &TranslationServer::translate_plural, DEFVAL(StringName()));
|
|
|
|
ClassDB::bind_method(D_METHOD("add_translation", "translation"), &TranslationServer::add_translation);
|
|
ClassDB::bind_method(D_METHOD("remove_translation", "translation"), &TranslationServer::remove_translation);
|
|
ClassDB::bind_method(D_METHOD("get_translation_object", "locale"), &TranslationServer::get_translation_object);
|
|
|
|
ClassDB::bind_method(D_METHOD("has_domain", "domain"), &TranslationServer::has_domain);
|
|
ClassDB::bind_method(D_METHOD("get_or_add_domain", "domain"), &TranslationServer::get_or_add_domain);
|
|
ClassDB::bind_method(D_METHOD("remove_domain", "domain"), &TranslationServer::remove_domain);
|
|
|
|
ClassDB::bind_method(D_METHOD("clear"), &TranslationServer::clear);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_loaded_locales"), &TranslationServer::get_loaded_locales);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_pseudolocalization_enabled"), &TranslationServer::is_pseudolocalization_enabled);
|
|
ClassDB::bind_method(D_METHOD("set_pseudolocalization_enabled", "enabled"), &TranslationServer::set_pseudolocalization_enabled);
|
|
ClassDB::bind_method(D_METHOD("reload_pseudolocalization"), &TranslationServer::reload_pseudolocalization);
|
|
ClassDB::bind_method(D_METHOD("pseudolocalize", "message"), &TranslationServer::pseudolocalize);
|
|
ADD_PROPERTY(PropertyInfo(Variant::Type::BOOL, "pseudolocalization_enabled"), "set_pseudolocalization_enabled", "is_pseudolocalization_enabled");
|
|
}
|
|
|
|
void TranslationServer::load_translations() {
|
|
_load_translations("internationalization/locale/translations"); //all
|
|
_load_translations("internationalization/locale/translations_" + locale.substr(0, 2));
|
|
|
|
if (locale.substr(0, 2) != locale) {
|
|
_load_translations("internationalization/locale/translations_" + locale);
|
|
}
|
|
}
|
|
|
|
TranslationServer::TranslationServer() {
|
|
singleton = this;
|
|
main_domain.instantiate();
|
|
editor_domain = get_or_add_domain("godot.editor");
|
|
property_domain = get_or_add_domain("godot.properties");
|
|
doc_domain = get_or_add_domain("godot.documentation");
|
|
init_locale_info();
|
|
}
|