godot/editor
2021-11-12 13:42:58 +01:00
..
debugger Improve appearance of the editor Debugger bottom panel menu 2021-10-27 16:56:15 +02:00
fileserver
icons Merge pull request #53819 from TokageItLab/re-implement-ping-pong 2021-11-09 22:11:04 +01:00
import Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
plugins Fix default_texture_param in shader pipeline to support uniform arrays 2021-11-12 12:53:40 +03:00
translations i18n: Sync editor translations with Weblate 2021-11-03 15:06:02 +01:00
action_map_editor.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
action_map_editor.h Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
animation_bezier_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
animation_track_editor_plugins.h
animation_track_editor.cpp reimplement ping-pong 2021-11-03 13:39:33 +09:00
animation_track_editor.h reimplement ping-pong 2021-11-03 13:39:33 +09:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
audio_stream_preview.h
code_editor.cpp Add option to make selection unique 2021-10-27 19:45:52 +02:00
code_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
doc_tools.h
editor_about.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
editor_audio_buses.h
editor_autoload_settings.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_autoload_settings.h Display an error message in settings when autoload name is invalid 2021-09-14 13:04:00 +02:00
editor_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
editor_command_palette.cpp Fix command history for plugin commands 2021-10-19 12:23:24 +02:00
editor_command_palette.h
editor_data.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_data.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_dir_dialog.cpp Set dialog folder icon color 2021-09-27 19:33:15 +01:00
editor_dir_dialog.h
editor_export.cpp Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
editor_export.h
editor_feature_profile.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_feature_profile.h
editor_file_dialog.cpp Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
editor_file_dialog.h
editor_file_system.cpp Restrict the project data directory configuration 2021-10-18 14:10:38 -07:00
editor_file_system.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
editor_fonts.h
editor_help_search.cpp Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help_search.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help.cpp String: Remove erase method, bindings can't mutate String 2021-11-11 11:23:32 +01:00
editor_help.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_inspector.cpp Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_inspector.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp Fix incorrect encoding (Latin-1 instead of UTF-8) used in _error_handler functions. 2021-11-08 23:45:08 +02:00
editor_log.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_that 2021-11-09 21:46:58 +01:00
editor_node.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_path.cpp
editor_path.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_paths.cpp Make the project data directory customizable. 2021-10-11 14:40:14 -07:00
editor_paths.h Provide a getter for the project data directory. 2021-09-15 12:52:03 -07:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_plugin.h Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_properties_array_dict.cpp Made float, Vector2, Vector3 and similar property editors to use the default_float_step 2021-10-29 17:54:28 +05:30
editor_properties_array_dict.h
editor_properties.cpp Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_properties.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_resource_picker.cpp Rename GradientTexture to GradientTexture1D 2021-11-07 15:11:04 +02:00
editor_resource_picker.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
editor_resource_preview.cpp Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_resource_preview.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_run_native.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp [macOS] Add create_instance function to spawn editor copies. 2021-11-01 11:48:23 +02:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
editor_settings.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
editor_spin_slider.cpp Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_spin_slider.h Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_themes.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
editor_themes.h
editor_toaster.cpp Fix incorrect encoding (Latin-1 instead of UTF-8) used in _error_handler functions. 2021-11-08 23:45:08 +02:00
editor_toaster.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
export_template_manager.h
filesystem_dock.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
filesystem_dock.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
find_in_files.cpp Small formatting fixes in Find in Files 2021-10-27 16:13:49 +02:00
find_in_files.h
groups_editor.cpp Added ability to copy group name 2021-10-21 03:56:08 -04:00
groups_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
import_defaults_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
import_defaults_editor.h
import_dock.cpp Add a "dirty" marker to the editor import dock for unsaved changes 2021-10-09 12:30:17 +02:00
import_dock.h Add a "dirty" marker to the editor import dock for unsaved changes 2021-10-09 12:30:17 +02:00
inspector_dock.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
inspector_dock.h Added confirmation dialog for making subresources unique. 2021-09-16 10:39:31 +10:00
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
plugin_config_dialog.h Fix plugin create dialog subfolder and script field validity checks 2021-10-17 23:42:04 +02:00
pot_generator.cpp
pot_generator.h
progress_dialog.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
progress_dialog.h
project_export.cpp Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
project_export.h
project_manager.cpp Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
property_editor.cpp Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_editor.h Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_selector.cpp
property_selector.h
quick_open.cpp Fix support for multiple base types in the quick load dialog 2021-10-22 23:27:46 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
rename_dialog.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
reparent_dialog.cpp
reparent_dialog.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
scene_tree_dock.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
scene_tree_dock.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
scene_tree_editor.cpp Merge pull request #52962 from mujpao/fix-right-click-sub-nodes 2021-10-07 23:14:07 +02:00
scene_tree_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
script_create_dialog.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
script_create_dialog.h
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:06:09 +01:00
settings_config_dialog.cpp Fixed shortcut saving and 'original' comparisons 2021-10-15 20:39:38 +10:00
settings_config_dialog.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
shader_create_dialog.cpp Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_create_dialog.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_globals_editor.cpp
shader_globals_editor.h