godot/tools/editor
Geequlim 886f646cba Implements modules documents
Editor can generate documents for modules in thier own xml files
2017-03-04 17:20:36 +01:00
..
collada Various fixes detected using PVS-Studio static analyzer. 2017-02-28 07:52:02 -06:00
doc Implements modules documents 2017-03-04 17:20:36 +01:00
fileserver Reorder the folders in tools to prepare moving tools/editor 2017-02-09 00:08:27 +01:00
icons Merge pull request #7352 from Zylann/polyline 2017-02-12 23:30:04 +01:00
import Various fixes detected using PVS-Studio static analyzer. 2017-02-28 07:52:02 -06:00
io_plugins Complete the globals.h -> global_config.h conversion 2017-02-23 17:47:25 +02:00
plugins Various fixes detected using PVS-Studio static analyzer. 2017-02-28 07:52:02 -06:00
translations Reorder the folders in tools to prepare moving tools/editor 2017-02-09 00:08:27 +01:00
animation_editor.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
animation_editor.h Finish renaming *Frame GUI classes to *Rect 2017-01-14 10:52:54 +01:00
array_property_edit.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
array_property_edit.h Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint 2017-01-11 14:46:38 +01:00
asset_library_editor_plugin.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
asset_library_editor_plugin.h some class renames 2017-01-12 18:28:12 -03:00
call_dialog.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
call_dialog.h Removed ratio anchoring (will have to fix multiple 3D views later..) 2017-01-08 19:12:24 -03:00
code_editor.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
code_editor.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
connections_dialog.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
connections_dialog.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
create_dialog.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
create_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
dependency_editor.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
dependency_editor.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_asset_installer.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_audio_buses.cpp Audio bus editing is COMPLETE! 2017-01-25 14:31:52 -03:00
editor_audio_buses.h Audio bus editing is COMPLETE! 2017-01-25 14:31:52 -03:00
editor_autoload_settings.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
editor_autoload_settings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_data.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
editor_data.h Removed import/export system, will start new one from scratch. 2017-01-25 21:57:08 -03:00
editor_dir_dialog.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_dir_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_export.cpp Merge pull request #7879 from bojidar-bg/fix-iphone-builds 2017-02-23 16:51:28 +01:00
editor_export.h working on template validation 2017-02-21 21:30:40 -03:00
editor_file_dialog.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_file_dialog.h Finish renaming *Frame GUI classes to *Rect 2017-01-14 10:52:54 +01:00
editor_file_system.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
editor_file_system.h Several bugfixes, improving the import workflow 2017-02-06 00:38:39 -03:00
editor_fonts.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_fonts.h
editor_help.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_help.h Reorder the folders in tools to prepare moving tools/editor 2017-02-09 00:08:27 +01:00
editor_icons.h
editor_initialize_ssl.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_initialize_ssl.h
editor_log.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_log.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
editor_name_dialog.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_name_dialog.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
editor_node.cpp fix custom scene arguments from the editor 2017-02-27 15:20:47 +01:00
editor_node.h Editor Export Settings Dialog is completed!! Now on to make some exporters.. 2017-02-19 23:21:35 -03:00
editor_path.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_path.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
editor_plugin_settings.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
editor_plugin_settings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_plugin.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_plugin.h Editor Export Settings Dialog is completed!! Now on to make some exporters.. 2017-02-19 23:21:35 -03:00
editor_profiler.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_profiler.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_reimport_dialog.cpp Removed import/export system, will start new one from scratch. 2017-01-25 21:57:08 -03:00
editor_reimport_dialog.h Removed import/export system, will start new one from scratch. 2017-01-25 21:57:08 -03:00
editor_resource_preview.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
editor_resource_preview.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_run_native.cpp Editor Export Settings Dialog is completed!! Now on to make some exporters.. 2017-02-19 23:21:35 -03:00
editor_run_native.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_run_script.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_run_script.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_run.cpp fix custom scene arguments from the editor 2017-02-27 15:20:47 +01:00
editor_run.h fix custom scene arguments from the editor 2017-02-27 15:20:47 +01:00
editor_scale.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_scale.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_settings.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
editor_settings.h Save and restore debug options 2017-02-08 23:51:13 +09:00
editor_sub_scene.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
editor_sub_scene.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_themes.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_themes.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
file_type_cache.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
file_type_cache.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
filesystem_dock.cpp Add menu item for file resources in the inspector to reveal them in the FileSystem 2017-02-27 16:59:12 +01:00
filesystem_dock.h Add menu item for file resources in the inspector to reveal them in the FileSystem 2017-02-27 16:59:12 +01:00
groups_editor.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
groups_editor.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
import_dock.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
import_dock.h Lot of work in new importer, importing textures now works. 2017-02-01 09:46:36 -03:00
inspector_dock.cpp
inspector_dock.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
multi_node_edit.cpp Implement single-field property change for multinode edit 2017-03-02 10:42:05 +01:00
multi_node_edit.h Implement single-field property change for multinode edit 2017-03-02 10:42:05 +01:00
node_dock.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
node_dock.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
output_strings.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
output_strings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
pane_drag.cpp renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
pane_drag.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
progress_dialog.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
progress_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
project_export.cpp Make Editor, Export and Project settings dialogs resizable and store their bounds 2017-03-03 18:45:53 +01:00
project_export.h -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
project_manager.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
project_manager.h Type renames: 2017-01-11 00:52:51 -03:00
project_settings.cpp Make Editor, Export and Project settings dialogs resizable and store their bounds 2017-03-03 18:45:53 +01:00
project_settings.h ProjectSettings: InputMap dialog fixes 2017-02-13 07:58:29 +01:00
property_editor.cpp Implement single-field property change for multinode edit 2017-03-02 10:42:05 +01:00
property_editor.h Implement single-field property change for multinode edit 2017-03-02 10:42:05 +01:00
property_selector.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
property_selector.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
pvrtc_compress.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
pvrtc_compress.h
quick_open.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
quick_open.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
register_exporters.h
reparent_dialog.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
reparent_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
resources_dock.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
resources_dock.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
run_settings_dialog.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
run_settings_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
scene_tree_dock.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
scene_tree_dock.h Add 'Copy Node Path' action to right mouse menu 2017-01-15 18:56:37 +08:00
scene_tree_editor.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
scene_tree_editor.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
script_create_dialog.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
script_create_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
script_editor_debugger.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
script_editor_debugger.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub Implements modules documents 2017-03-04 17:20:36 +01:00
settings_config_dialog.cpp Make Editor, Export and Project settings dialogs resizable and store their bounds 2017-03-03 18:45:53 +01:00
settings_config_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
spatial_editor_gizmos.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
spatial_editor_gizmos.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00