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2d
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Ensure primitive meshes are created before connected to changed signal.
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2024-11-26 20:51:08 -07:00 |
3d
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Merge pull request #98489 from Flarkk/fix_project_position
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2024-11-27 10:47:07 -06:00 |
animation
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Merge pull request #99585 from TokageItLab/start-end-each
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2024-11-26 13:04:41 -06:00 |
audio
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Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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2024-11-22 14:54:30 -06:00 |
debugger
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Merge pull request #98777 from AThousandShips/debug_no_3d_fix
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2024-11-10 12:12:50 -06:00 |
gui
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Merge pull request #98035 from WhalesState/scroll-bar-grapper-area
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2024-11-27 10:47:32 -06:00 |
main
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Merge pull request #80965 from Calinou/viewport-add-get-stretch-scale-factor
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2024-11-27 10:47:12 -06:00 |
resources
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Merge pull request #85443 from smix8/gridmap_castshadows
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2024-11-27 10:47:10 -06:00 |
theme
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Merge pull request #88530 from davthedev/tree-hover-items
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2024-10-21 16:39:16 -05:00 |
property_list_helper.cpp
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Always store ID of PopupMenu items
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2024-08-20 15:33:21 +02:00 |
property_list_helper.h
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Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
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2024-07-09 19:38:52 +03:00 |
property_utils.cpp
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Use (r)find_char instead of (r)find for single characters
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2024-11-17 10:02:18 +01:00 |
property_utils.h
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
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Merge pull request #97824 from TokageItLab/retarget-modifier
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2024-11-26 13:04:47 -06:00 |
register_scene_types.h
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scene_string_names.cpp
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Enforce that custom nodes keep their original type
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2024-10-22 18:18:16 +02:00 |
scene_string_names.h
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Enforce that custom nodes keep their original type
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2024-10-22 18:18:16 +02:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |