godot/doc
Markus Sauermann 8836f2160a Move call of push_unhandled_input from Window to Viewport
This solves the problem, that mouse events get sent to SubViewports
even if they are outside of the visible area of the SubViewport.

This changes makes SubViewportContainer::unhandled_input redundand.
Shortcut Events now need to be distributed via push_input, in order for
them to be able to reach SubViewports.
2023-03-17 19:22:24 +01:00
..
classes Move call of push_unhandled_input from Window to Viewport 2023-03-17 19:22:24 +01:00
tools
translations i18n: Sync translations with Weblate 2023-03-15 02:31:09 +01:00
class.xsd
Doxyfile
Makefile Safeguard Makefile commands 2023-02-27 14:02:33 +01:00