godot/platform/web
2024-05-12 01:37:13 +02:00
..
api Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
doc_classes
export Fix quotes style in HTML shell head include 2024-05-12 01:37:13 +02:00
js [Web] Fix closure compiler typedef annotation 2024-04-26 13:11:41 +02:00
.eslintrc.engine.js
.eslintrc.html.js
.eslintrc.js
.eslintrc.libs.js
.eslintrc.sw.js
audio_driver_web.cpp
audio_driver_web.h
detect.py SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
display_server_web.cpp Fix unsafe uses of Callable.is_null() 2024-04-27 16:22:57 +02:00
display_server_web.h
dom_keys.inc
emscripten_helpers.py
godot_audio.h
godot_js.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
javascript_bridge_singleton.cpp Fix unsafe uses of Callable.is_null() 2024-04-27 16:22:57 +02:00
os_web.cpp Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
os_web.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
package-lock.json
package.json
platform_config.h
platform_gl.h
README.md
SCsub SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
serve.py
web_main.cpp
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.