mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
21 lines
816 B
XML
21 lines
816 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualScriptSwitch" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
|
|
<brief_description>
|
|
Branches program flow based on a given input's value.
|
|
</brief_description>
|
|
<description>
|
|
Branches the flow based on an input's value. Use [b]Case Count[/b] in the Inspector to set the number of branches and each comparison's optional type.
|
|
[b]Input Ports:[/b]
|
|
- Sequence: [code]'input' is[/code]
|
|
- Data (variant): [code]=[/code]
|
|
- Data (variant): [code]=[/code] (optional)
|
|
- Data (variant): [code]input[/code]
|
|
[b]Output Ports:[/b]
|
|
- Sequence
|
|
- Sequence (optional)
|
|
- Sequence: [code]done[/code]
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|