godot/core/variant
2024-08-30 21:09:30 +03:00
..
array.cpp Core: Improve vformat error reporting on sprintf failure 2024-07-04 10:54:55 +02:00
array.h
binder_common.h binder_common: Fix uninitialized marshalling 2024-08-09 05:15:54 +00:00
callable_bind.cpp
callable_bind.h
callable.cpp Core: Сheck r_error after calling callp() 2024-08-30 21:09:30 +03:00
callable.h
container_type_validate.h
dictionary.cpp
dictionary.h
method_ptrcall.h
native_ptr.h
SCsub
type_info.h
typed_array.h
variant_call.cpp Add String.is_valid_unicode_identifier() 2024-08-27 11:34:08 +08:00
variant_callable.cpp
variant_callable.h
variant_construct.cpp
variant_construct.h [Core] Fix Variant::construct of Object 2024-07-25 12:25:29 +02:00
variant_destruct.cpp
variant_destruct.h
variant_internal.h Remove unused initialize_ref 2024-07-03 13:32:50 -07:00
variant_op.cpp
variant_op.h Revert "Make freed object different than null in comparison operators" 2024-07-01 14:11:43 +02:00
variant_parser.cpp
variant_parser.h
variant_setget.cpp
variant_setget.h
variant_utility.cpp
variant_utility.h
variant.cpp Core: Сheck r_error after calling callp() 2024-08-30 21:09:30 +03:00
variant.h Merge pull request #94679 from rune-scape/remove-unused-initialize_ref 2024-08-28 00:12:16 +02:00