godot/modules/gdnative
Karroffel 880048377d [GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
2017-08-02 03:50:33 +02:00
..
godot [GDNative] better header include paths 2017-08-02 03:50:33 +02:00
config.py Finish implementation of GDnative builtins bindings 2017-05-19 23:28:15 +02:00
gdnative.cpp Pass GDNativeLibrary pointer to library init 2017-07-28 22:43:23 +07:00
gdnative.h [GDNative] better header include paths 2017-08-02 03:50:33 +02:00
register_types.cpp [GDNative] better header include paths 2017-08-02 03:50:33 +02:00
register_types.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
SCsub [GDNative] better header include paths 2017-08-02 03:50:33 +02:00