godot/modules/mono/mono_gd
2022-07-31 19:42:34 +02:00
..
support Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
android_mono_config.h
gd_mono_assembly.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gd_mono_assembly.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gd_mono_cache.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gd_mono_cache.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gd_mono_class.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gd_mono_class.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gd_mono_field.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gd_mono_field.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gd_mono_header.h
gd_mono_internals.cpp
gd_mono_internals.h
gd_mono_log.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
gd_mono_log.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gd_mono_marshal.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
gd_mono_marshal.h create vector4, vector4i and projection for csharp 2022-07-31 19:42:34 +02:00
gd_mono_method_thunk.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gd_mono_method.cpp
gd_mono_method.h
gd_mono_property.cpp
gd_mono_property.h
gd_mono_utils.cpp Support explicit values in flag properties, add C# flags support 2022-06-03 05:19:01 +02:00
gd_mono_utils.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gd_mono_wasm_m2n.cpp
gd_mono_wasm_m2n.h
gd_mono.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gd_mono.h
i_mono_class_member.h
managed_type.cpp
managed_type.h