godot/editor
Kiri Jolly 87ba4daf4b Fixed false positives in the culling system.
This fixes numerous false positives coming out of the culling system.

AABB checks are now a full separating-axis check against the frustum, with the points of the frustum being compared to the planes of the box just as the points of the box were being compared to the planes of the frustum. This fixes large objects behind the camera not being culled correctly.

Some systems that used frustums that were (sometimes mistakenly?) unbounded on one or more side have been modified to be fully enclosed.
2020-04-29 19:33:42 -07:00
..
debugger [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
fileserver SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
icons Tweak Decal icon slightly 2020-04-24 22:40:06 -03:00
import Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712 2020-04-28 20:32:37 +02:00
plugins Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
translations i18n: Sync translations with Weblate 2020-04-27 10:38:22 +02:00
animation_bezier_editor.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
animation_bezier_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
animation_track_editor_plugins.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
animation_track_editor.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
array_property_edit.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
array_property_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_preview.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
audio_stream_preview.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
code_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
code_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
connections_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
connections_dialog.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
create_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
create_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
dependency_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
dependency_editor.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
dictionary_property_edit.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
dictionary_property_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
doc_data.cpp Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
doc_data.h Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
editor_about.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_about.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_asset_installer.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_asset_installer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_atlas_packer.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_atlas_packer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_audio_buses.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_audio_buses.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_autoload_settings.cpp Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. 2020-04-05 14:10:30 +05:30
editor_autoload_settings.h Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. 2020-04-05 14:10:30 +05:30
editor_builders.py Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +02:00
editor_data.cpp Add proper type to most public API uses of Array 2020-04-21 12:16:45 -03:00
editor_data.h Add proper type to most public API uses of Array 2020-04-21 12:16:45 -03:00
editor_dir_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_dir_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_export.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_export.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_feature_profile.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_feature_profile.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_file_dialog.cpp Merge pull request #37592 from Anutrix/dissolving_class 2020-04-07 09:15:21 +02:00
editor_file_dialog.h Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. 2020-04-05 14:10:30 +05:30
editor_file_system.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_file_system.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_folding.cpp Fix EditorFolding crash when switching scenes 2020-03-05 18:19:58 +05:30
editor_folding.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_fonts.cpp Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
editor_fonts.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_help_search.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_help_search.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_help.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
editor_help.h Remove unnecessary panel in EditorHelpBit 2020-04-06 18:40:06 -03:00
editor_inspector.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_inspector.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_layouts_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_layouts_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_log.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_log.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_node.cpp Merge pull request #36427 from nekomatata/scene-thumbnail-flipped 2020-04-28 21:59:12 +02:00
editor_node.h Remove Request Docs button in the script editor due to various issues 2020-04-02 14:07:03 +02:00
editor_path.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_path.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_plugin_settings.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_plugin_settings.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_plugin.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_plugin.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_properties_array_dict.cpp Added properties and methods to allow for dragging and dropping multiple files onto exported arrays. 2020-04-18 10:50:30 +10:00
editor_properties_array_dict.h Added properties and methods to allow for dragging and dropping multiple files onto exported arrays. 2020-04-18 10:50:30 +10:00
editor_properties.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_properties.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_resource_preview.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_resource_preview.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_run_native.cpp Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_native.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_script.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_run_script.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_run.cpp Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
editor_run.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_scale.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_scale.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_sectioned_inspector.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_sectioned_inspector.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_settings.cpp Add option for editor freelook camera sensitivity 2020-04-29 09:36:29 +02:00
editor_settings.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_spin_slider.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_spin_slider.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
editor_sub_scene.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_sub_scene.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_themes.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
editor_themes.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_vcs_interface.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_vcs_interface.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
export_template_manager.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
export_template_manager.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
filesystem_dock.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
filesystem_dock.h Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
find_in_files.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
find_in_files.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
groups_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
groups_editor.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
import_dock.cpp Fix changing the import type of multiple files at once 2020-04-05 15:13:29 -03:00
import_dock.h Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
inspector_dock.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
inspector_dock.h Signals: Fix some regressions from #36426 2020-03-03 11:44:06 +01:00
multi_node_edit.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multi_node_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
node_3d_editor_gizmos.cpp Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
node_3d_editor_gizmos.h Update Joint gizmos automatically 2020-04-21 21:51:33 +02:00
node_dock.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
node_dock.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pane_drag.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
pane_drag.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
plugin_config_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
plugin_config_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
progress_dialog.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
project_export.cpp Remove unnecessary Panel in "Features" section in the Export dialog 2020-04-05 00:08:53 -03:00
project_export.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
project_manager.cpp Improve path search behavior discoverability in the project manager 2020-04-25 21:59:38 +02:00
project_manager.h Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
project_settings_editor.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
project_settings_editor.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
property_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
property_editor.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
property_selector.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
property_selector.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
pvrtc_compress.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
pvrtc_compress.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
quick_open.cpp Make Quick Open substring match more specific. 2020-04-29 10:12:32 +02:00
quick_open.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
register_exporters.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rename_dialog.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
rename_dialog.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
reparent_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
reparent_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_settings_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
run_settings_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_tree_dock.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
scene_tree_dock.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scene_tree_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scene_tree_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
script_create_dialog.cpp Warn about built-in script limitations in the script creation dialog 2020-04-04 13:44:13 +02:00
script_create_dialog.h Warn about built-in script limitations in the script creation dialog 2020-04-04 13:44:13 +02:00
SCsub Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
settings_config_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
settings_config_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shader_globals_editor.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
shader_globals_editor.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00