godot/drivers/pulseaudio
Fabio Alessandrelli 90c7102b51 Move mix_rate, ouput_latency to AudioDriverManager
Each driver used to define the (same) project settings values
`audio/mix_rate` and `audio/output_latency`, but the setting names are
not driver specific.
Overriding is still possible via platform tags.
2020-05-18 13:02:06 +02:00
..
audio_driver_pulseaudio.cpp Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
audio_driver_pulseaudio.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
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