..
a_star_grid_2d.cpp
Fix typo in heuristic_euclidian
helper in AStarGrid2D
2023-09-25 14:33:22 +03:00
a_star_grid_2d.h
Core: Some code style improvements to AStarGrid2D
2023-09-19 17:20:38 +03:00
a_star.cpp
a_star.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
aabb.cpp
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
aabb.h
audio_frame.h
basis.cpp
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
basis.h
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
Fix not refitting upward from leaf nodes.
2023-09-28 20:27:51 +08:00
bvh_split.inc
Fix axis getting mixed up when split leaf
2023-09-27 17:56:12 +08:00
bvh_structs.inc
Fix not refitting upward from leaf nodes.
2023-09-28 20:27:51 +08:00
bvh_tree.h
bvh.h
color_names.inc
color.cpp
color.h
convex_hull.cpp
Replace sanity
with safety
for checks
2023-10-08 16:22:24 +02:00
convex_hull.h
delaunay_2d.h
Consider all triangles for retention in Delaunay Triangulation
2023-06-17 11:18:30 -04:00
delaunay_3d.h
Fix various typos with codespell
2023-08-07 13:09:47 +02:00
disjoint_set.h
[Core] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-11 19:45:49 +02:00
dynamic_bvh.cpp
dynamic_bvh.h
Improve DynamicBVH code to make it clearer how the stack/heap works.
2023-12-13 09:03:19 +11:00
expression.cpp
expression.h
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
Update triangulate_delaunay()
to avoid needless reallocations
2023-10-16 12:37:57 +02:00
geometry_3d.cpp
Remove unnecessary Clipper lib includes
2023-05-24 23:57:08 +02:00
geometry_3d.h
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h
Fix potential integer underflow in rounded up divisions
2024-01-02 14:14:47 +01:00
plane.cpp
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
plane.h
projection.cpp
Remove unnecessary line from Projection::get_z_far
2023-09-20 10:48:37 -04:00
projection.h
quaternion.cpp
quaternion.h
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
rect2i.cpp
rect2i.h
SCsub
static_raycaster.cpp
static_raycaster.h
transform_2d.cpp
Add is_conformal
method to Basis and Transform2D
2023-09-13 17:20:30 -05:00
transform_2d.h
Add is_conformal
method to Basis and Transform2D
2023-09-13 17:20:30 -05:00
transform_3d.cpp
Add the ability to look-at in model-space.
2023-05-24 10:10:24 +09:00
transform_3d.h
Add the ability to look-at in model-space.
2023-05-24 10:10:24 +09:00
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp
vector2.h
vector2i.cpp
vector2i.h
vector3.cpp
vector3.h
vector3i.cpp
vector3i.h
vector4.cpp
vector4.h
vector4i.cpp
vector4i.h