godot/platform/ios
A Thousand Ships 955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
..
api
doc_classes Merge pull request #89790 from bruvzg/ios_safe_delete 2024-04-29 13:00:30 +02:00
export Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
app_delegate.h
app_delegate.mm
detect.py SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h [iOS] Fix sensors orientation. 2024-04-23 12:59:24 +03:00
display_server_ios.mm Fix unsafe uses of Callable.is_null() 2024-04-27 16:22:57 +02:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view_renderer.h
godot_view_renderer.mm
godot_view.h
godot_view.mm [iOS] Fix sensors orientation. 2024-04-23 12:59:24 +03:00
ios_terminal_logger.h
ios_terminal_logger.mm
ios.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
ios.mm Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h
key_mapping_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
main.m
os_ios.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
os_ios.mm Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
platform_config.h
platform_gl.h
README.md
rendering_context_driver_vulkan_ios.h
rendering_context_driver_vulkan_ios.mm
SCsub
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation