godot/core/variant
George Marques d66a58a4d4
Add helper count function to Variant
To get counts of items before getting the list, which is useful for
GDNative so users can pre-allocate the buffer with the correct size
without having to get the list twice.
2020-12-27 11:14:29 -03:00
..
array.cpp Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
array.h
binder_common.h Rename Control margin to offset 2020-12-23 06:25:56 +00:00
callable_bind.cpp
callable_bind.h
callable.cpp
callable.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
container_type_validate.h
dictionary.cpp
dictionary.h
method_ptrcall.h Change template order in method_ptrcall.h 2020-12-15 17:02:50 -03:00
SCsub
type_info.h Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
typed_array.h Core: Always enable ptrcall, remove PTRCALL_ENABLED define 2020-11-25 14:08:17 +01:00
variant_call.cpp Add helper count function to Variant 2020-12-27 11:14:29 -03:00
variant_construct.cpp Merge pull request #44406 from vnen/variant-ptr-construct 2020-12-15 22:59:32 +01:00
variant_internal.h Rename Control margin to offset 2020-12-23 06:25:56 +00:00
variant_op.cpp Fix subtracting colors and quats 2020-12-03 14:22:12 +01:00
variant_parser.cpp Fix crash parsing a serialized Reference 2020-12-17 12:24:57 +01:00
variant_parser.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
variant_setget.cpp Add helper count function to Variant 2020-12-27 11:14:29 -03:00
variant_utility.cpp Add helper count function to Variant 2020-12-27 11:14:29 -03:00
variant.cpp Rename Control margin to offset 2020-12-23 06:25:56 +00:00
variant.h Add helper count function to Variant 2020-12-27 11:14:29 -03:00